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Memory Slasher is in Town!

Posted by Ind, in Code, Hercules 24 February 2014 · 1210 views

https://github.com/H...a604d27ce42c43d ...and another 19mb goes down. I'd like to use this entry to highlight a commit that might have passed unnoticed, this commit by haru reduced ~75kb per player instance and highly improved quest feature's efficiency, my latest tests demonstrate 2.3k player hercules consumes roughly 330mb of memory.




Suggesting: "Beware memory inefficient code, Memory Slasher is in Town!" as a better entry title.

too long D:

Hack, the Memory Slasher!!

:D

Memory Slashing /slur

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The past has shown that my excessive privacy had its drawbacks, one in particular allowed misinformation regarding me and my actions to scatter with ease. In this page I intend to log about any action I take regarding Hercules, and maybe some other stuff too, filter by tags if you're looking for something specific.

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