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#24940 Costume System

Posted by Richard on 06 January 2014 - 09:42 AM in Utility Releases

I've been looking too long for something like this. Thanks for the script!

 

Someone asked this before but isn't there any chance that the Custome item won't have the effects of the original item?

Because at the moment it is like if you're wearing two headgears and this is quiet unbalanced.

So can the effect of the costume be nulled or something?

 

Otherwise I will have to duplicate add each headgear to the the item_db without effects on my own. I just wanted to ask again before I do this.

Maybe there is also another solution for this. Like headgear disguise which will stay after relog?

 

Greetings

Richard