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There have been 8 items by utofaery (Search limited from 09-July 23)
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#68677 Mob DB file structure overhaul
Posted by
utofaery
on 15 January 2016 - 07:42 AM
in
Repository News
#62064 Increase max Item Id
Posted by
utofaery
on 25 August 2015 - 10:11 AM
in
Suggestions
My Last Trial has proven not so.
item is ignore or not readable by server.
Has it be done?
#55972 H>Run Atcommand through npc script in commandprompt
Posted by
utofaery
on 03 May 2015 - 02:47 AM
in
Script Requests
As topic says
Need help run
gm use @reloadscript
From NPC script in mapserver's commandprompt window
is this be do able?
#55845 H>atcommand from npc
Posted by
utofaery
on 01 May 2015 - 12:05 AM
in
Script Support
I need help on an npc I am trying to make.
It runs atcommand @reloadscript when I whisper to it,
but it never did reloadscript at all,
anyone can help me?
#55833 Skill clone by plugin system?
Posted by
utofaery
on 30 April 2015 - 07:27 PM
in
Plugin Requests
Then I thought why isn't skill be made clonable too?
Would there be any chance for this to happen?
#55444 H>query_sql prev_class homunculus
Posted by
utofaery
on 23 April 2015 - 02:59 PM
in
Script Support
Was having trouble to create the line to read prev_class example
player 1 has evolved homunculus 6009
and i want to make that npc script read from sql
it evolve from 6001 so how should I struct my script?
query_sql ( select prev_class from homunculus )
and has a check of the player 1's char_id if it is triggered by player 1
#51575 Atcommand in item
Posted by
utofaery
on 24 February 2015 - 04:42 PM
in
Database Support
atcommand "@reloadscript";
It functions like @mapexit in hercules.
What I mean is it did not act this way before in eA.
Anyone can help me out in this?
#51411 Atcommand in item
Posted by
utofaery
on 23 February 2015 - 04:59 AM
in
Database Support
I was moving from eathena 13786 to hercules master revision downloaded as zip.
So here's the thing, a line like this work before in itemdb
atcommand "@reloadscript "+strcharinfo(0)+"";
but cease to work now please help me to fix it
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