Good day Hercules master scripters,
if someone already have this mind sharing it?
I'm requesting to a script that make weapon upgrade via experience.
and per upgrade increase experience required.
ex:
Upgrade : EXP REQUIRED TO UPGRADE: STATUS CHANGES
+ 1 : 1000 exp : 1% damage to demihuman
+ 2 : 2000 ex : 2% damage to demihuman
+ 3 : 3000 ex: 3% damage to demihuman
+ 4 : 4000 ex: 4% damage to demihuman
+ 5 : 5000 ex: 5% damage to demihuman
+ 6 : 6000 ex: 6% damage to demihuman
+ 7 : 7000 ex: 7% damage to demihuman
+ 8 : 8000 ex: 8% damage to demihuman
+ 9 : 9000 ex: 9% damage to demihuman
+ 10 : 10000 ex: 10% damage to demihuman