How to put price in this script?
For example if i want to job instant it will require TCG card for exchange.
Thanks in advance
new_1-1,55,113,5 script Auto Job Changer 459,{ set $@blvl,255;// max lvl of your server set $@jlvl,120;// max job lvl of your server if( Class != 0 ) goto zzzz; mes "you can job change to any job in an instant"; mes "you can choose to be a rebirth class right away"; next; mes "what do you wanna be?"; menu "1st Job Class",L_1st,"2nd Job Class",L_2nd,"Rebirth 1st Job Class",L_r1st,"Rebirth 2nd Job Class",L_r2nd,"Cancel",lclose; L_1st: switch(select("Swordsman","Magician","Archer","Acolyte","Merchant","Thief","Taekwon Kid","Nothing")) { case 1: jobchange 1; jobchange 1; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 2: jobchange 2; jobchange 2; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 3: jobchange 3; jobchange 3; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 4: jobchange 4; jobchange 4; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 5: jobchange 5; jobchange 5; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 6: jobchange 6; jobchange 6; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 7: jobchange 4046; jobchange 23; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 8: jobchange 5; jobchange 24; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 9: jobchange 6; jobchange 25; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 10: mes "Come back when I can help you!"; break; } close; L_2nd: switch(select("knight","Priest","Wizard","Blacksmith","Hunter","Assassin","Crusader","Monk","Sage","Rogue","Alchemis","Bard","Dancer","Taekwon Master","Soul Linker","Nothing")) { case 1: jobchange 7; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 2: jobchange 8; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 3: jobchange 9; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 4: jobchange 10; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 5: jobchange 11; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 6: jobchange 12; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 7: jobchange 14; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 8: jobchange 15; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 9: jobchange 16; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 10: jobchange 17; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 11: jobchange 18; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 12: jobchange 19; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 13: jobchange 20; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 14: jobchange 4047; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 15: jobchange 4049; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 16: mes "Back when I can help you!"; break; } close; L_r1st: switch(select("High Swordsman","High Magician","High Archer","High Acolyte","High Merchant","High Thief","High Novice","Nothing")) { case 1: jobchange 4002; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 2: jobchange 4003; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 3: jobchange 4004; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 4: jobchange 4005; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 5: jobchange 4006; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 6: jobchange 4007; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 7: jobchange 4001; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allskill "[email protected]$; percentheal 100,100; break; case 8: mes "Back when I can help you!"; break; } close; L_r2nd: switch(select("Lord Knight","High Priest","High Wizarrd","Whitesmith","Sniper","Assassin Cross","Paladin","Champion","Professor","Stalker","Creator","Clown","Gypsy","Nothing")) { case 1: jobchange 4008; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 2: jobchange 4009; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 3: jobchange 4010; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 4: jobchange 4011; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 5: jobchange 4012; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 6: jobchange 4013; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 7: jobchange 4015; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 8: jobchange 4016; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 9: jobchange 4017; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 10: jobchange 4018; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 11: jobchange 4019; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 12: jobchange 4020; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 13: jobchange 4021; set baselevel,$@blvl; set joblevel,$@jlvl; set skillpoint,130; ResetSkill; ResetStatus; atcommand "@allskill "[email protected]$; atcommand "@allstats "[email protected]$; percentheal 100,100; break; case 14: mes "Come back when I can help you!"; break; } close; lclose: close; zzzz: mes "[Babols]"; mes "I can only change your Job for 1 time only and you need to be a Novice also."; mes "sorry I cant help you"; close;