Hello everyone, I am new forum and I need a help in the script so I would like it to run just the command when someone clicks npc only when someone clicks
OnInstanceInit:
areamonster "1@tower",7,351,17,387,"Metaling",1613,15,instance_npcname("#1F Controller", instance_id())+"::OnMyMobDead";
areamonster "1@tower",7,351,17,387,"Marin",1242,5,instance_npcname("#1F Controller", instance_id())+"::OnMyMobDead";
areamonster "1@tower",7,351,17,387,"Poporing",1031,5,instance_npcname("#1F Controller", instance_id())+"::OnMyMobDead";
areamonster "1@tower",7,351,17,387,"Drops",1113,5,instance_npcname("#1F Controller", instance_id())+"::OnMyMobDead";
areamonster "1@tower",7,351,17,387,"Mastering",1090,1,instance_npcname("#1F Controller", instance_id())+"::OnMyMobDead";
areamonster "1@tower",7,351,17,387,"Poring",1002,5,instance_npcname("#1F Controller", instance_id())+"::OnMyMobDead";
end;
OnMyMobDead:
set .@mob_dead_num,mobcount("1@tower",instance_npcname("#1F Controller", instance_id())+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
instance_announce -1, "Todos os monstros no 1° andar foram derrotados.",bc_map,"0xffff00";
donpcevent instance_npcname("1FGate102tower", instance_id())+"::OnEnable";
//SetItemPartyInMap in_102floor 1
}
else
instance_announce -1, "Monstros vivos no 1° andar: " + .@mob_dead_num,bc_map,"0x00ff99";
end;