I was planning on making the guild auras a bit more useful by making the aoe 11x11. I ran into some problems, screenshot would make it easier to explain but I'll try without for now.
When you run into a portal / relog in a corner the guild aura is not initialized on unwalkable cells. Like clowns songs vs landprotector when cast in corner.
So when entering a portal inside a castle it will not be initialized for the whole 11x11 area. How do I change that to function similiar to clown songs and get initialized for the whole area even if there is something blocking the way?
I was expecting skill_unit_db to be the answer but the following doesnt seem to work. Its set to 0x040.
0x010(UF_PATHCHECK) Only cells with a shootable path will be placed
It's not placing the effect on unshootable cells even though this is not set so I guess I'll have to change something in source.
Edited by GrumpyPanda, 14 March 2014 - 01:18 PM.