Hello,
How to alter @killable to only players with the command active can kill themselves?
In src/map/battle.c:
if( sd->state.killable ) { state |= BCT_ENEMY; // Everything can kill it strip_enemy = 0; }
What needs to change to work?
Grateful,
char0.
Edited by char0, 22 May 2014 - 04:23 PM.