Jump to content

  •  

Photo

Pre-Renewal mechanics with 3rd Classes


  • Please log in to reply
No replies to this topic

#1 Behelit

Behelit

    Member

  • Members
  • PipPip
  • 17 posts

Posted 30 May 2014 - 10:01 PM

Hello Everyone,

 

I've been playing around with a new server setup, and I have to say... As someone who played iRO from 2003 until 2008, the renewal mechanics just don't seem right to me. I want the 3rd classes, but I want them in a pre-renewal setting. So I looked at disabling renewal mechanics in the /src/config/renewal.h and tested a bit. The mechanics seem to be correct for pre-renewal, and the 3rd classes "and their skills" seem to work correctly. But my question is this... How balenced would the 3rd classes be in a pre-renewal setting? Has anyone done much testing with this? Having 3rd classes without renewal mechanics would be ideal for me. I know this doesn't fit official standards, but I'm fairly certain people would be interested in such a thing if it existed.

 

EDIT: Hmm, doing the above messes up the item descriptions I realized.


Edited by Behelit, 30 May 2014 - 10:33 PM.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users


This topic has been visited by 99 user(s)