hello everyone,
Please help me , I came back after a long time to ragnarok and while developing a server i found that luck immunity to all status is not found in configuration. Is it depricted or its my bad sight ?
Kindly reply
Best Answer Playtester, 09 October 2014 - 05:39 AM
Well in that case just find:
//Aegis accuracy if(rate > 0 && rate%10 != 0) rate += (10 - rate%10);}And then add:
//Aegis accuracy if(rate > 0 && rate%10 != 0) rate += (10 - rate%10); //Immunity at 300 Luk if(st->luk > 299) rate = 0;}Go to the full post
Posted 07 October 2014 - 10:42 AM
hello everyone,
Please help me , I came back after a long time to ragnarok and while developing a server i found that luck immunity to all status is not found in configuration. Is it depricted or its my bad sight ?
Kindly reply
Posted 07 October 2014 - 11:19 AM
// Adjustment for the natural rate of resistance from status changes.// If 50, status defense is halved, and you need twice as much stats to block// them (eg: 200 vit to completely block stun)pc_status_def_rate: 100mob_status_def_rate: 100You can also manually change the individual status resistances fairly easily via the code.
Posted 07 October 2014 - 09:48 PM
thnx for the reply
Edited by rector, 08 October 2014 - 07:33 AM.
Posted 08 October 2014 - 07:33 AM
Deprecated, as the official status resistance formulas have been added and they are very complex and different for every single status change so a general option for luk wasn't viable anymore.
The normal status DEF rate option now applies to all stats that are involved in the resistance:// Adjustment for the natural rate of resistance from status changes.// If 50, status defense is halved, and you need twice as much stats to block// them (eg: 200 vit to completely block stun)pc_status_def_rate: 100mob_status_def_rate: 100You can also manually change the individual status resistances fairly easily via the code.
Just look at status.c and search for "int status_get_sc_def".
Just understand sc_def as percentual def and sc_def2 as linear def (kind of like armor DEF / vit DEF in pre-renewal).
tick_def and tick_def2 is for duration respectively. You don't need to set tick_def specifically as by default it uses sc_def.
Thnx playtester, it is surely a great helping hand :-)
but still i not able to make it immunity at like 300 luk?
can u please explain me how to achieve that?
Posted 08 October 2014 - 03:18 PM
Posted 08 October 2014 - 04:04 PM
I just want to get immune for every status at 300 luk
Posted 09 October 2014 - 05:39 AM Best Answer
//Aegis accuracy if(rate > 0 && rate%10 != 0) rate += (10 - rate%10);}And then add:
//Aegis accuracy if(rate > 0 && rate%10 != 0) rate += (10 - rate%10); //Immunity at 300 Luk if(st->luk > 299) rate = 0;}
Posted 09 October 2014 - 06:14 AM
Thanks a lot playtester!!
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