Hi there,
Currently i only saw two function for modify the new race item effect (db/(Pre-Re)RE/mob_race2_db.txt) :
bonus2 bAddRace2,n,x;
bonus2 bSubRace2,n,x;
how to give bypass armor damage, or other function to work on my new mob race?
i want to completely distinguish my mob with other mob race.
Thank You.