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Item/Mob DB script Urgent Request


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#1 esquilla13

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Posted 01 November 2014 - 06:15 PM

Hello DB Masters! I wanted to request various of scripts of my mobs/items. This maybe long but I really don't know how to script them. I'm still learning ..
So for generous people out there please help me Posted Image

 

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#2 esquilla13

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Posted 02 November 2014 - 08:26 AM

UP



#3 Spre

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Posted 11 January 2015 - 07:42 PM

not sure if you got your answer, this was still on the first page when i started reading the forum.

 

took me a second as i didnt realize item_nodrop nolonger exists :D

 

https://raw.githubus...re/item_db.conf

 

 

just add a Trade: field in the item structure.

 

Trade: {

  nodrop: true

  notrade: true

  }

 

 

just look at the item_db.conf i linked to for the full use.   that takes care of your last question.

 

 

for your spawn timers..

 

kh_dun02,0,0,0,0 boss_monster Kiel D-01 1734,1,7200000,600000,0

all spawns are in the npc/(re/pre)/mobs  directories open up the file and the 2nd and 3rd from last fields are the spawn timers.

 

first one is the base respawn timer second one is a variance on top of the base respawn timer.   the respawn timer is in MS so  calculate that rate 5000 is a 5 second respawn timer.

 

 

as for your item issues, ill jsut touch base on the berries

 

use if(Class == Job_Paladin) script.

 

{	Id: 607	AegisName: "Yggdrasilberry"	Name: "Yggdrasil Berry"	Type: 0	Buy: 5000	Weight: 300	Upper: 63	BuyingStore: true	Delay: 5000	Script: <" 			if(Class == Job_Paladin) { end;	}			else percentheal 100,100; ">}





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