Trying to fix this skill delay on Acid Bomb to work like on officials.
Right now this skill has the following values in skill_cast_db.txt:
//-- CR_ACIDDEMONSTRATION490,1000,1000,0,0,0,0
So 1s cast time, 1s cast delay.
On officials, Magic Strings used to reduce the cast delay to values below the ASPD-delay --> cast delay was effectively limited by ASPD and the input limit.
However here this cast delay is fixed to 1s, Magic Strings doesn't reduce it, nor does ASPD. I couldn't find how to flag the aftercast delay to be reduced by Magic Strings like most other spells do.
Does someone have the answer? Thanks in advance.
Edit: False alarm, it seems to be correct
Edited by Thuan, 20 November 2014 - 10:00 PM.