ayuda les dejare el script aqui con todo quiero aserlo compatible con hercules si alguien seria tan amable de ayudarme se lo agradeceria xD muchas gracias
//------Poring Slot Machine-----------////------v.1 compatible con rathena----//prontera,164,168,4 script Poring Machine 563,{mes "^FF9900Slot Machine^000000";mes "A Poring Slot Machine!";close2;menu"^cc00ccInsert 1 Poring Coin^000000",play,"^00c020Watermelon Shop^000000",canje2,"^0000FFChange Poring Coins^000000",canje,"Exit",L_sal;canje:mes "^FF9900Slot Machine^000000";mes "This option allow you to change 100 Poring Coins for 250 Cash Points";mes "click Next to confirm";next;if(countitem(7539) < 100) callsub Falta;mes "^FF9900Slot Machine^000000";mes "Earned 250, Cash Point !";delitem 7539,100;specialeffect2 18;set #CASHPOINTS,#CASHPOINTS+250;dispbottom "[CashPoints +250] Total ["+#CASHPOINTS+"]";end;canje2:specialeffect2 108;sleep2 300;callshop "Watermelons",0;end;play:if( countitem(7539) < 3) callsub Falta2;delitem 7539,1;switch( rand(11) ) {case 0: goto Pierde1;case 1: goto Pierde2;case 2: goto winner;case 3: goto winner2;case 4: goto almost;case 5: goto Pierde1;case 6: goto ultralose;case 7: goto ultrasafe;case 8: goto sandiW;case 9: goto sandiL;case 10: goto GCW;L_sal:npctalk "Adios";close;winner:specialeffect 540; specialeffect 500; sleep2 220; cutin "StartP0",2; sleep2 220; specialeffect 18; cutin "StartP1",2; sleep2 220; specialeffect 18; cutin "StartP2",2; sleep2 220;specialeffect 18; cutin "Pwin",2; sleep2 220; soundeffectall "poring_attack.wav",0; cutin "Pwin1",2; sleep2 220; soundeffectall "poring_attack.wav",0; cutin "Pwin2",2; sleep2 220;soundeffectall "poring_attack.wav",0; cutin "Pwin3",2; sleep2 220; soundeffectall "poring_attack.wav",0; cutin "Pwin1",2; sleep2 220; soundeffectall "poring_attack.wav",0; cutin "Pwin2",2;sleep2 220; cutin "Pwin3",2; soundeffectall "poring_attack.wav",0; sleep2 220; cutin "Pwin3",255; specialeffect 10; getitem 7539,5; end;GCW:specialeffect 540; specialeffect 500; sleep2 300; cutin "StartGC0",2; sleep2 300; specialeffect 18; cutin "StartGC1",2; sleep2 300; specialeffect 18; cutin "StartGC2",2; sleep2 300;specialeffect 18; cutin "StartGC3",2; sleep2 300; cutin "StartGCW",2; specialeffect2 565; sleep2 300; cutin "StartGCW1",2; sleep2 300; specialeffect2 566; cutin "StartGCW2",2; sleep2 300; cutin "StartGCW3",2; specialeffect2 567; sleep2 300; cutin "StartGCW4",2;sleep2 300; cutin "StartGC3",2; sleep2 300; specialeffect2 969; cutin "StartGCW4",2; sleep2 300; cutin "StartGCW4",255; specialeffect 10; npctalk "x3 Ghost Chills"; getitem 6471,3; end;winner2:specialeffect 540; specialeffect 500; sleep2 220; cutin "StartP0",2; sleep2 220; specialeffect 18; cutin "Starte",2; sleep2 220; specialeffect 18; cutin "Starte2",2; sleep2 220;specialeffect 18; cutin "Starte3",2; sleep2 220; specialeffect 18; cutin "ewin1",2; sleep2 220; specialeffect 18; cutin "ewin2",2; sleep2 220;specialeffect 18; cutin "ewin3",2; sleep2 220; specialeffect 18; cutin "ewin1",2; sleep2 220; specialeffect 18; cutin "ewin2",2; sleep2 220;specialeffect 18; cutin "ewin3",2; sleep2 220; sleep2 100; cutin "ewin3",255; specialeffect 10; specialeffect 18; npctalk "Random Item Prize";switch( rand(13) ) {case 0: getitem 675,1; break;case 1: getitem 512,1; break;case 2: getitem 512,1; break;case 3: getitem 512,3; break;case 4: getitem 512,1; break;case 5: getitem 512,3; break;case 6: getitem 512,1; break;case 7: getitem 512,1; break;case 8: specialeffect 540; specialeffect 500; sleep2 120; cutin "StartP0",2; sleep2 120; specialeffect 311; specialeffect2 268; cutin "StartR",2; sleep2 120;specialeffect2 268; specialeffect 311; cutin "StartR2",2; sleep2 120; specialeffect2 268; specialeffect 31; cutin "StartRW",2; specialeffect 40; sleep2 120;mapannounce "prontera","Poring Slots: " + strcharinfo(0) + " ha ganado un premio especial.",0; getitem 12704,2; sleep2 120; cutin "StartRW",255; break;case 9:specialeffect 540; specialeffect 500; sleep2 120; cutin "StartP0",2; sleep2 120; specialeffect 380; specialeffect2 268; cutin "StartR",2; sleep2 120;specialeffect2 268; specialeffect 380; cutin "StartR2",2; sleep2 120; specialeffect2 268; specialeffect 160; cutin "StartRL",2; specialeffect 40; npctalk "Perdiste a Lo Grande"; sleep2 120; cutin "StartRL",255; break;case 10: getitem 12232,3; break;case 11: specialeffect 540; specialeffect 500; sleep2 120; cutin "StartP0",2; sleep2 120; specialeffect 311; specialeffect2 268; cutin "StartR",2; sleep2 120;specialeffect2 268; specialeffect 311; cutin "StartR2",2; sleep2 120; specialeffect2 268; specialeffect 31; cutin "StartRW",2; specialeffect 40; sleep2 120;mapannounce "prontera","Poring Slots: " + strcharinfo(0) + " ha ganado un premio especial.",0; getitem F_Rand( 7231,616,7776,22538),1; sleep2 120; cutin "StartRW",255; break;case 12: specialeffect 540; specialeffect 500; sleep2 120; cutin "StartP0",2; sleep2 120; specialeffect 311; specialeffect2 268; cutin "StartR",2; sleep2 120;specialeffect2 268; specialeffect 311; cutin "StartR2",2; sleep2 120; specialeffect2 268; specialeffect 31; cutin "StartRW",2; specialeffect 40; sleep2 120;mapannounce "prontera","Poring Slots: " + strcharinfo(0) + " ha ganado un premio especial.",0; getitem 12858,3; sleep2 120; cutin "StartRW",255; break;}end;almost:specialeffect 540; specialeffect 500; sleep2 120; cutin "StartP0",2; sleep2 120; specialeffect 18; cutin "Starte",2; sleep2 120; specialeffect 18; cutin "Starte2",2; sleep2 120;specialeffect 18; cutin "Starte2p",2; sleep2 200; cutin "Starte2p1",2; sleep2 120; cutin "Starte2p2",2; sleep2 200; cutin "Starte2p3",2; soundeffectall "yoyo_die.wav",0; sleep2 200;cutin "Starte2p4",2; sleep2 300; specialeffect2 501; cutin "Starte2p4",255; specialeffect2 2; specialeffect 734; percentheal -6,0; sleep2 190; specialeffect 734; specialeffect2 1; percentheal -5,0; sleep2 220;specialeffect2 3; specialeffect 734; percentheal -7,0; specialeffect2 2; sleep2 400; specialeffect2 4; sleep2 190; npctalk "Haz Perdido Energia Vital!"; heal -400,0; end;Pierde1:specialeffect 540; specialeffect 500; sleep2 120; cutin "StartP0",2; sleep2 120; specialeffect 18; cutin "StartP1",2; sleep2 120; specialeffect 18; cutin "StartP2",2; sleep2 120;specialeffect 18; cutin "Lose",2; emotion e_whisp; sleep2 120; specialeffect2 380; cutin "Lose2",2; emotion e_whisp; sleep2 120; soundeffectall "wraith_die.wav",0; cutin "Lose3",2; sleep2 120; emotion e_whisp; cutin "Lose4",2; sleep2 120; cutin "Lose4",255; end;Pierde2:specialeffect 540; specialeffect 500; sleep2 120; cutin "StartP0",2; sleep2 120; specialeffect 18; cutin "Starte",2; sleep2 120; specialeffect 18; cutin "Starte2",2; sleep2 120;specialeffect 18; cutin "StarteL",2; sleep2 200; specialeffect2 380; soundeffectall "isilla_die.wav",0; cutin "Startel1",2; sleep2 120; cutin "Startel2",2; sleep2 120;cutin "Startel3",2; sleep2 100; cutin "Startel4",2; sleep2 200; cutin "Startel5",2; sleep2 200; cutin "Startel5",255; sleep2 100; specialeffect 268; sleep2 120;specialeffect2 274; npctalk "Pediste 2 Poring Coin"; delitem 7539,2; end;ultralose:specialeffect 540; specialeffect 500; sleep2 120; cutin "StartP0",2; sleep2 120; specialeffect 380; specialeffect2 268; cutin "StarL1",2; sleep2 120; specialeffect2 268;specialeffect 380; cutin "StarL2",2; sleep2 120; specialeffect 380; npctalk "Dame tus Zeny haha!"; specialeffect2 268; cutin "StarL3",2;soundeffectall "naght_sieger_die.wav",0; specialeffect2 268; sleep2 50; specialeffect2 1; sleep2 50;makeitem 7539,1,"prontera",161,167; sleep2 50; makeitem 7539,1,"prontera",158,164; sleep2 50; specialeffect2 1; makeitem 7539,1,"prontera",167,166; sleep2 120; specialeffect2 1;cutin "ultralose",2; delitem 7539,1; sleep2 50; specialeffect2 1; sleep2 50; specialeffect2 1; monster "prontera",158,170,"Thief",1261,1;sleep2 200; cutin "ultralose1",2; sleep2 200; cutin "ultralose2",2; sleep2 200; cutin "ultralose3",2; sleep2 200; cutin "ultralose4",2; delitem 7539,1;sleep2 200; cutin "ultralose4",255; delitem 7539,1; npctalk "3 Poring Coins Stolen"; percentheal -50,-50; end;ultrasafe:specialeffect 540; specialeffect 500; sleep2 120; cutin "StartP0",2; sleep2 120; specialeffect 380; specialeffect2 268; cutin "StarL1",2; sleep2 120; specialeffect2 268;specialeffect 380; cutin "StarL2",2; sleep2 120; specialeffect 380; specialeffect2 268; cutin "StarL3",2; sleep2 120; cutin "ultrasafe1",2; sleep2 300; specialeffect 40; cutin "ultrasafe2",2;sleep2 120; specialeffect 75; cutin "ultrasafe3",2; sleep2 120; cutin "ultrasafe4",2; soundeffectall "poring_attack.wav",0; sleep2 120; cutin "ultrasafe5",2; soundeffectall "poring_die.wav",0; sleep2 50;soundeffectall "poring_die.wav",0; sleep2 100; cutin "ultrasafe6",2; soundeffectall "poring_attack.wav",0; sleep2 120; cutin "ultrasafe7",2; soundeffectall "poring_die.wav",0; specialeffect2 82; sleep2 120;cutin "ultrasafe8",2; specialeffect2 84; sleep2 120; cutin "ultrasafe9",2; sleep2 50; specialeffect 18; getitem 675,1; sleep2 120; cutin "ultrasafe10",2; sleep2 50; specialeffect 18; sleep2 50;specialeffect 18;cutin "ultrasafe10",255; npctalk "SAved by the angel! Prize 1 Silver Coin"; percentheal 100,100; end;sandiW:specialeffect 540; specialeffect 500; sleep2 300; cutin "StartP0",2; sleep2 300; soundeffectall "rafflesia_attack.wav",0; cutin "StartS1",2;sleep2 300; cutin "StartS2",2; soundeffectall "rafflesia_attack.wav",0; sleep2 300; cutin "StartS3",2; soundeffectall "rafflesia_attack.wav",0;sleep2 370; cutin "StartSW1",2; specialeffect 18; sleep2 370; cutin "StartSW2",2; specialeffect 18; sleep2 370; specialeffect 18; cutin "StartSW3",2;sleep2 370; cutin "StartSW4",2; specialeffect 18; sleep2 370; cutin "StartSW5",2; sleep2 100; specialeffect 18; cutin "StartSW1",2; sleep2 100;specialeffect 18; sleep2 100; cutin "StartSW2",2; sleep2 100; cutin "StartSW3",2; specialeffect 18; sleep2 100; specialeffect 18; cutin "StartSW4",2; sleep2 100;specialeffect 18; cutin "StartSW5",2; sleep2 100; cutin "StartSW5",255; specialeffect2 568; npctalk "Premio Frutal!"; sleep2 300; specialeffect 10; getitem 6411,15; end;sandiL:specialeffect 540; specialeffect 500; sleep2 300; cutin "StartP0",2; sleep2 300; soundeffectall "rafflesia_attack.wav",0; cutin "StartS1",2;sleep2 350; soundeffectall "rafflesia_attack.wav",0; cutin "StartS2",2; sleep2 350; specialeffect 380; npctalk "OMG que cerca!!"; specialeffect2 268; cutin "StartSL1",2;soundeffectall "naga_attack.wav",0; sleep2 300; cutin "StartSL2",2; sleep2 300; cutin "StartSL3",2; sleep2 300; cutin "StartSL4",2; sleep2 300; cutin "StartSL5",2;soundeffectall "rafflesia_attack.wav",0; sleep2 300; cutin "StartSL6",2; soundeffectall "naga_attack.wav",0; sleep2 300; cutin "StartSL7",2; sleep2 300;cutin "StartSL8",2; sleep2 300; soundeffectall "rafflesia_attack.wav",0; sleep2 300; specialeffect 380; cutin "StartSL9",2; sleep2 300;cutin "StartSL10",2; sleep2 300; cutin "StartSL11",2; sleep2 300; cutin "StartSL11",255; npctalk "Almost!";percentheal -50,-50; heal -300,0; end;Falta2:mes "You need 3 Poring coins to play!";next;specialeffect 571;sleep2 300;specialeffect2 108;sleep2 300;warp "prontera",162,189;end;Falta:npctalk "Not enough poring coins!";specialeffect 571;sleep2 300;specialeffect2 108;sleep2 300;warp "prontera",162,189;end;}}