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Character movement is not 100% fluid


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#1 Nagad

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Posted 06 June 2015 - 05:30 PM

I noticed that on my server (25 ping) and even locally, when I'm walking the character movement is not fluid, sometimes he stops then continue and sometimes he cuts the route.

You can easily reproduce and notice that just trying to walk in circle (big one and then a smaller one). Any idea to solve this??

 

ps: I even tried with the command /skip but seems not much different to me


Edited by Nagad, 06 June 2015 - 06:04 PM.


#2 Mewi

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Posted 09 June 2015 - 07:15 PM

Are you new to Ragnarok Online?  Non fluidity is common with ragnarok sprites.  Aegis is especially horrible for this.   The game was not designed perfectly I'm afraid...  There is a guide found here regarding lag in Aegis servers.  Perhaps it could help improve fluidity for hercules?  I don't know.

 

http://forums.irowik...ead.php?t=19534



#3 Nagad

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Posted 10 June 2015 - 07:57 PM

no I'm not :) however I tried to change something few days ago and now seems better, I will check your link too! Thank you very much Mewi :)






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