Jump to content

  •  

Photo

Request for...Traveling Salesman-Script

Randomly NPC moving

  • Please log in to reply
No replies to this topic

#1 Graystone

Graystone

    Newbie

  • Members
  • Pip
  • 4 posts

Posted 21 June 2015 - 06:16 PM

At first i try to do it myself. The last 8 Days i read so much things that i imagine...yes, i can!!!

 

But now, i think i'am too old to learn it...or better...i'am feeling to old. i feel more & more confused if i read more...but anyway. jumping over my shadow and ask the community. 

 

I had an idea for 1 or 2 NPC (Marco & Polo?^^). Every hour they appear in an other Town (and naturally disappear in the old Town). They sell randomly 5-7 items, weapons, armors from a "pool" of 30-40 items.

 

 

 

My best Result was a static npc (place & Item) that's en-/disabled with the "onHour" event. I don't understand the "rand" an variable syntax and correct handling. I can manipulate Scripts, but creating new? Not without good help.  :(

 

 

with greets and hope

 

Graystone


Edited by Graystone, 21 June 2015 - 06:21 PM.






Also tagged with one or more of these keywords: Randomly, NPC, moving

1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users


This topic has been visited by 24 user(s)