Jump to content

  •  

Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #001181

  • 0 - None Assigned

  • New

Issue Confirmations

  • Yes (0)No (0)
Photo

Claymore Trap Activation

Posted by Hercules Bot on 14 March 2008 - 05:56 PM

Originally posted by theultramage
http://www.eathena.w...er&showbug=1181

I received complaints that Claymore Trap got very hard/impossible to use - so I went to try it myself, and true there are problems with it.
I modified the server to print debug whenever a trap goes off, and whenever it hits a target. Then I went to mob train and strategically placed one bomb into the group's path. Normally, a lot of the mobs would trip it, but on this run, the trap only splashed once. Another run was more successful, it exploded 6 times. Most often, it only hits once :<

Why does such inconsistent behavior occur?

moved issue from Skills