Issue Information
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#001183
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3 - Medium
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Working as Intended
Issue Confirmations
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Yes (0)No (1)
Originally posted by Yonimelavo
http://www.eathena.w...er&showbug=1183
When I want to update the emulator version, first I advice by broadcast that the server will restart in a few minutes. Then I STOP the server, and when I recompile, I START. With this, it does a small rollback (x minutes), it doesn't save the data.
I'm using the full-SQL compilation, and I don't know if this is a bug, or if I'm doing something wrong.
Any suggest?
http://www.eathena.w...er&showbug=1183
When I want to update the emulator version, first I advice by broadcast that the server will restart in a few minutes. Then I STOP the server, and when I recompile, I START. With this, it does a small rollback (x minutes), it doesn't save the data.
I'm using the full-SQL compilation, and I don't know if this is a bug, or if I'm doing something wrong.
Any suggest?
Originally posted by Ind
anyone can confirm / reproduce?
anyone can confirm / reproduce?
Originally posted by Lemongrass
how do you stop the server? which operation system are you using?
how do you stop the server? which operation system are you using?
Originally posted by Ind
under unix a ctrl c makes it stop gracefully, no idea how it is under windows
under unix a ctrl c makes it stop gracefully, no idea how it is under windows
Originally posted by Aleos
Whenever I do maintenance I always do a @kickall and wait 3~ seconds and then continue through terminal to close the servers. I have known the server to not always save characters when it shuts down (it will try to save data of characters when the server actually crashes though).
Whenever I do maintenance I always do a @kickall and wait 3~ seconds and then continue through terminal to close the servers. I have known the server to not always save characters when it shuts down (it will try to save data of characters when the server actually crashes though).
Originally posted by Brian
- "Please log off, blah blah blah."
*wait* - @kickall
- @mapexit (this will shutdown the mapserver)
*wait* - then kill the char-server and login-server
Originally posted by rafoka
This has happened to me a few times, been going since I do not know since when.
However, making the Brian said, the error is mitigated in a 99.9%, at least so it seems.
This has happened to me a few times, been going since I do not know since when.
However, making the Brian said, the error is mitigated in a 99.9%, at least so it seems.
Originally posted by Ind
CTRL-C is the only graceful way to stop the server, stop it at map server and you'll see it kicks all members and sets them to save.
Closing by hitting the 'X' in the terminal/prompt/whatever kills the process and doesn't give it time to save its data.
CTRL-C is the only graceful way to stop the server, stop it at map server and you'll see it kicks all members and sets them to save.
Closing by hitting the 'X' in the terminal/prompt/whatever kills the process and doesn't give it time to save its data.