Issue Information
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#000171
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3 - Medium
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Confirmed
Issue Confirmations
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Yes (0)No (0)
Originally posted by theultramage
http://www.eathena.w...ker&showbug=171
* Cloaking
- wall check should be on cast-begin, not on cast-end (failure should not show 'skill use' animation)
* Sense
- doesn't work on emperium, players or traps, even when autocasted!
- doesn't work on emperium even when it's a "mob" in an unconquered castle...
- displayed def = vit + rand[0 .. (vit/20)^2 - 1]
- displayed mdef = int + vit/2;
EDIT: the displayed def/mdef is supposed to be changed to 'armor' def/mdef only
* Icewall
- on eAthena, monsters do not fixpos() when getting stopped by an icewall when walking
- stuff like walking out of an icewall or being knocked back (Backsliding) doesn't work on eA
* Hocus Pocus
- consumes 1 gem at cast-begin, 1 at cast-end (not 2 simultaneously)
- power chord / into the abyss saves the 1 gem at cast-end
* Basilica
- will refuse to start casting if there is an obstacle nearby (that is, there must be at least 1 cell free between its edge and the obstacle)
- the obstacle may move into its area of effect after casting begins, and it will still cast successfully
- the list of obstacle types is extensive
+ walls (+ any non-walkable cell?)
+ players (both friendly and enemy)
+ npcs, mobs, pets, homunculi
+ traps
+ items on the ground (?)
+ songs, dances, ensembles
+ ongoing land skills like Storm Gust (!)
- the caster will be unable to walk (but sitting down works) or use skills, except for using Basilica again (which immediately cancels it at no extra cost)
- walking songs/dances will not affect people inside basilica while it is active
- any enemy that tries to walk inside the zone will get repelled back 2 cells (mobs will keep trying to walk inside, non-stop)
- enemy players can still warp/recall into the area; no knockback happens then, but the rules inside the zone will still apply
- mobs will get repelled immediately after spawning tho' :\ (therefore the above might be a glitch)
- will fail if cast on top of Land Protector, and the whole skill cancels if the central cell is erased (by Land Protector and Ganbantein)
- (glitch) you can still use skill scrolls from the inside, but at least the damaging ones I tested fail on cast-end
- (glitch) the client will end the visual effect of a lvl11+ basilica sooner than the actuall effect expires
* Assassin Soul Link - flaviojs says that it only gives +25% during WoE on ep12 aegis
This post has been edited by theultramage: Jun 8 2008, 01:36 PM
http://www.eathena.w...ker&showbug=171
* Cloaking
- wall check should be on cast-begin, not on cast-end (failure should not show 'skill use' animation)
* Sense
- doesn't work on emperium, players or traps, even when autocasted!
- doesn't work on emperium even when it's a "mob" in an unconquered castle...
- displayed def = vit + rand[0 .. (vit/20)^2 - 1]
- displayed mdef = int + vit/2;
EDIT: the displayed def/mdef is supposed to be changed to 'armor' def/mdef only
* Icewall
- on eAthena, monsters do not fixpos() when getting stopped by an icewall when walking
* Hocus Pocus
- consumes 1 gem at cast-begin, 1 at cast-end (not 2 simultaneously)
- power chord / into the abyss saves the 1 gem at cast-end
* Basilica
- will refuse to start casting if there is an obstacle nearby (that is, there must be at least 1 cell free between its edge and the obstacle)
- the obstacle may move into its area of effect after casting begins, and it will still cast successfully
- the list of obstacle types is extensive
+ walls (+ any non-walkable cell?)
+ players (both friendly and enemy)
+ npcs, mobs, pets, homunculi
+ traps
+ items on the ground (?)
+ songs, dances, ensembles
+ ongoing land skills like Storm Gust (!)
- the caster will be unable to walk (but sitting down works) or use skills, except for using Basilica again (which immediately cancels it at no extra cost)
- walking songs/dances will not affect people inside basilica while it is active
- any enemy that tries to walk inside the zone will get repelled back 2 cells (mobs will keep trying to walk inside, non-stop)
- enemy players can still warp/recall into the area; no knockback happens then, but the rules inside the zone will still apply
- mobs will get repelled immediately after spawning tho' :\ (therefore the above might be a glitch)
- will fail if cast on top of Land Protector, and the whole skill cancels if the central cell is erased (by Land Protector and Ganbantein)
- (glitch) you can still use skill scrolls from the inside, but at least the damaging ones I tested fail on cast-end
- (glitch) the client will end the visual effect of a lvl11+ basilica sooner than the actuall effect expires
This post has been edited by theultramage: Jun 8 2008, 01:36 PM