Issue Information
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#001875
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0 - None Assigned
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Invalid
Issue Confirmations
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Yes (0)No (0)
Originally posted by xazax
http://www.eathena.w...er&showbug=1875
When only one player being on some(Cursed abbey 3, LHZ 2) map the monsters stuck and don't do anything but stand. Player can kill them easily. But if another player go to this map the monsters start to walk, attack etc, so they do what they should. If the second player left the map again the monsters stuck again.
Another bug: getmapusers script command return -1 from some map ( only some ) when there are no player, and 0 when there is only one player.
There are maybe some connection? So the server think there are no players and that's why the mob stuck? I think it is, because about five minutes the monsters disappear.
This only happen with some map not with every one.
http://www.eathena.w...er&showbug=1875
When only one player being on some(Cursed abbey 3, LHZ 2) map the monsters stuck and don't do anything but stand. Player can kill them easily. But if another player go to this map the monsters start to walk, attack etc, so they do what they should. If the second player left the map again the monsters stuck again.
Another bug: getmapusers script command return -1 from some map ( only some ) when there are no player, and 0 when there is only one player.
There are maybe some connection? So the server think there are no players and that's why the mob stuck? I think it is, because about five minutes the monsters disappear.
This only happen with some map not with every one.