Jump to content

  •  

Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #001991

  • 1 - Low

  • Fixed

Issue Confirmations

  • Yes (1)No (0)
Photo

Killmonsterall Clears Events For All Monsters

Posted by Hercules Bot on 04 August 2008 - 01:54 PM

Originally posted by Inkfish
http://www.eathena.w...er&showbug=1991

It's strange that 'killmonster' uses 'md->state.npc_killmonster' while 'killmonsterall' just sets 'md->npcevent[0]=0'.

I think we could only set 'md->npcevent[0]=0' in the case that 'md->spawn==0', otherwise the permanent monsters would lose their events when they respawned.

some suggestions and edits here:
http://www.eathena.w...mp;showbug=1984

This post has been edited by Inkfish: Aug 4 2008, 08:35 AM

changed status to: Fixed