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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

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Soul Linker Skills On Oficial

Posted by Hercules Bot on 25 October 2007 - 06:05 PM

Originally posted by mrshadowccg
http://www.eathena.w...ker&showbug=297

I'm not sure if it counts, but i've been playing with a soul linker in the oficial brazillian server (also known as bRO) and some of the soul linker skills acted differently there, i'll post the bugs and the fixes for them:

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Skill Name // In Eathena // In bRO //

Sprint // Sprint can pass through people/monsters // Sprint stops when hitting a monster/player

Flying Kick // Has a weird "Delay" to cast it, like the asura strike arrow, once you click in the skill to atack, it takes like 1
second till the targetting mouse comes up so then you can atack, also, the bonus for dmg when using flying kick while sprinting doesnt work. // You can spam it like any other skill, theres no "targetting delay", also you get the dmg bonus for casting it if you're sprinting (the dmg bonus is the same as the one you do after tumbling, it deals more dmg than just flying kick.)

Eswoo // Bugged animation, the monster stays small in the first/second eswoo's but his walking speed is normal. // normal animation, the monster becomes bigger when eswoo overs instead of staying small with normal walking speed.

Kaahi/Kaizel/Kaupe/Kaite/(Maybe Mild Wind, im not sure.) // Doesn't disappear when you log out/change maps, only after duration or death. // Is cancelled if you change maps or log out, also cancelled if you die or duration's over.
(It should be like SG's Warmth skill)

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Thanks in advance, i'll post videos / screenshots as proof as soon as i can.

moved issue from Skills