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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

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Issue Information

  • #003234

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Lex Aeterna bug

Posted by Hercules Bot on 12 June 2009 - 01:00 PM

Originally posted by FatalGrace
http://www.eathena.w...er&showbug=3234

Wasn't sure if this should go in Skill Bugs or General section, feel free to move/edit anything I've logged wrong.

Problem appears to be that if you cast lex aeterna on something, then do a skill on it but teleport before the damage is registered, the lex aeterna cancels but the damage isn't applied.

I've replicated this a few times now with the following:

Lex Aeterna on Samurai Spectre
Sonic Blow -> Teleport to avoid damage.
Sometimes lag and teleport too early
When above happens, and I go back to sonic blow, I only do half damage because the lex aeterna has cancelled.

Please look into this, if it's meant to be like that it seems bugged/broken.

moved issue from Skills