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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

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Wall of Fog's damage reduction

Posted by Hercules Bot on 30 July 2009 - 12:46 AM

Originally posted by Barigass
http://www.eathena.w...er&showbug=3445

As far as I know Wall of Fog(or Blinding Mist) on eAthena reduces damage from normal ranged attack's(with Bow or Gun and no skills) by 75%, AND by 25% ANY other type of damage(except fixed like from Pressure) : Sonic Blow, Asura Strike which are not ranged. So... where is the source of it? where is written about it? Because here http://irowiki.org/wiki/Blinding_Mist I can only see the 75% reduction from normal ranged attacks.
And here people from official server say that there are only 75% skillfails and no 25% damage reduction: http://forums.irowik...ead.php?t=31051. Ask Doddler please, if it is possible.

This post has been edited by Barigass: Jul 29 2009, 05:47 PM

Originally posted by Xantara
What it currently does:

All skills have a 25% damage reduction while long range physical damage has a 75% reduction.


What it should do: http://irowiki.org/wiki/Wall_of_fog

Characters protected by the mist also receive extra protection from ranged normal attacks (ranged skills will have the previously described 75% chance to avoid) and skills which damage is lowered by range reduction (i.e. Horn card, Alligator card). If any ranged normal attack (from an Archer's bow or Gunslinger's gun, for example) is aimed at them, that attack will have a 75% damage penalty and -50 HIT (thus lowering the possibility of hitting, as well).


Also, an iRO topic: http://forums.irowik...?t=31051&page=2

If I'm I am reading it correctly:
- 75% damage reduction from ranged non-skilled attack and -50 HIT
- 25% from the rest of the range attacks (magic, misc)

I'll give a chance for others to say otherwise before I change this.
Since I am not sure where the 25% all skill damage reduction came from.
Otherwise, I'll confirm and create a commit at the end of the week.

Originally posted by Angezerus
What I see:

- 75% damage reduction for ranged non-skill attacks and -50 HIT
75% chanace to avoid player targeted skills

I don't seen any 25% reduction for the rest..
Some confirmation on officials would be nice though.

Originally posted by Rime
Yes, Wall of Fog reduces the damage of other non-ranged skills by 25% even when it SHOULDN'T be.
At least, I tested it with Dragon Breath.