Issue Information
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#000428
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0 - None Assigned
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Fixed
Issue Confirmations
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Yes (0)No (0)
Originally posted by theultramage
http://www.eathena.w...ker&showbug=428
* donpcevent in targeted mode
- starts separate instances of execution
- does the invoking npc wait until these end?
* doevent
- no eathena script uses doevent
- can't run without an attached player
- doesn't work in :: (global) mode
- if npc is on a map, invoking char must be on the same map if the event isn't -Global
- if npc has trigger range, invoking char must stand in this range - otherwise it'll not execute unless the event is -Global
(this might be a bug from OnTouch code)
http://www.eathena.w...ker&showbug=428
* donpcevent in targeted mode
- starts separate instances of execution
- does the invoking npc wait until these end?
* doevent
- no eathena script uses doevent
- can't run without an attached player
- doesn't work in :: (global) mode
- if npc is on a map, invoking char must be on the same map if the event isn't -Global
- if npc has trigger range, invoking char must stand in this range - otherwise it'll not execute unless the event is -Global
(this might be a bug from OnTouch code)