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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #004422

  • 0 - None Assigned

  • Working as Intended

Issue Confirmations

  • Yes (0)No (0)
Photo

NPC_STONESKIN and NPC_ANTIMAGIC working properly?

Posted by Hercules Bot on 04 September 2010 - 08:29 PM

Originally posted by RedMageJoe
http://www.eathena.w...er&showbug=4422

Bug Description:
NPC_ANTIMAGIC (iRO wiki), is supposed to reduce 20% of your hard Def and apply 20% more hard mDef,
however it subtracts 20 hard Def and adds 20 mDef, which is not a -20%/+20% change.
This bug is similar to Wolfheidin and its effect, NPC_STONESKIN.

Requirements:
-Trans Mage/Archer/Acolyte Class
-Mithril Magic Manteau (#2532)
-1 INT, to take magical damage
-30000 VIT, longer testing period and damage reduction
-30 Marduks, for consistent NPC_ANTIMAGIC
-Open Status Window

Issue:
-Potentially negative hard Def (May have more conflicting issues)
-Subtracts 20 hard Def (Described to apply -20% hard Def)
-Adds 20 hard mDef (Described to apply +20% hard mDef)

Reproduction:
-Be either a Trans Mage/Archer/Acolyte Class
-Equip a Mithril Magic Manteau (#2532)
-Have 1 INT
-Spawn 30 Marduks
-Open Status Window

Is the iROwiki description off, or based on their own modifications? In other words, is it Stone Skin supposed to give +20 Hard DEF and -20 Hard DEF, and Anti-Magic vis versa? Or is it supposed to be +20% Hard MDEF and -20% Hard MDEF, and vis versa on Anti-Magic?

This post has been edited by RedMageJoe: Sep 4 2010, 01:41 PM