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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #005030

  • 0 - None Assigned

  • Fixed

Issue Confirmations

  • Yes (0)No (0)
Photo

Couple WoE Errors

Posted by Hercules Bot on 21 August 2011 - 10:27 AM

Originally posted by Melchyor
http://www.eathena.w...er&showbug=5030

Since eAthena basically set up my server I figured I'd at least report any server-side errors I saw. Conquered Kriem yesterday...came back today and there were still monsters in the castle (but no mvps). Seriously a frigging guardian just stood there as a gryphon attacked me.

With the castle assistant there were a few misspellings with the menu...mainly to do with capitalization...I would list them but you would see them when you rechecked the file anyways. Z/Z

Originally posted by calciumkid
Fairly sure this is an issue. Anyone else care to test?

Originally posted by Jguy
Unfortunately, this has been a reoccuring issue and happens quite randomly. It's happened in eAthena since before I can remember.

Originally posted by calciumkid
I've read it has something to do with rebooting the server during WoE ?

Originally posted by Jguy
hm, could be.

The guy that originally reported it got himself banned from eathena.ws.

I'll do some checking, hopefully I can come up with something....

Originally posted by calciumkid
Cheers mate.

I tried it before and it seemed to work. so yeah :S

Originally posted by Brian
It's not from rebooting, it's what's written in the script:
/trunk/npc/guild/agit_template.txt
    MapRespawnGuildID strnpcinfo(2),GetCastleData(strnpcinfo(2),1),2;
    MapRespawnGuildID strnpcinfo(2),.@GID,2;

I thought the change was intentional because it's been like this since [rev=12673] when L0ne_W0lf rewrote the WoE scripts.


If server owners want to change it, they can change the last number from 2 --> 6.
*maprespawnguildid "<map name>",<guild id>,<flag>;

This command goes through the specified map and for each player and monster 
found there does stuff.

Flag is a bit-mask (add up numbers to get effects you want)
 1 - warp all guild members to their save points.
 2 - warp all non-guild members to their save points.
 4 - remove all monsters which are not guardian or Emperium.


Originally posted by Arcenciel
Isn't it about time that the WoE System is re-written? Just wondering.

Originally posted by Masao
Fixed in [rev=16102] .

Whole WoE System has partially been re-written by me in [rev=15923] .

Originally posted by xRaisen
you added this on r16102

npc: npc/custom/extrablatt.txt
npc: npc/custom/ranker.txt
npc: npc/custom/emp_break_room.txt


but the file not found.

Originally posted by Masao
As stated in [rev=16103] i accidently added my scripts_custom.conf with my commit ;) Should be fixed by now.