Issue Information
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#005172
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0 - None Assigned
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Fixed
Issue Confirmations
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Yes (0)No (0)
Originally posted by Ind
Credits to Muad_Dib
Credits to Muad_Dib
// ID: 1599 item Angra_Manyu event OnStartEquip: AddExtParam User VAR_ATTPOWER 3300 AddExtParam User VAR_MAGICATKPERCENT 200 AddHPdrain 100 100 AddSPdrain 100 20 AddHealValue 200 ClassAddDamage 0 Target 100 ClassAddDamage 1 Target 100 ClassAddDamage 2 Target 100 EnableSkill WZ_STORMGUST 10 EnableSkill WZ_METEOR 10 EnableSkill WZ_VERMILION 10 EnableSkill GM_SANDMAN 1 SubSpellCastTime 100 SubSFCTEquipPermill Angra_Manyu 1000 0 return event OnFinishEquip: SubExtParam User VAR_ATTPOWER 3300 SubExtParam User VAR_MAGICATKPERCENT 200 SubHPdrain 100 100 SubSPdrain 100 20 SubHealValue 200 ClassSubDamage 0 Target 100 ClassSubDamage 1 Target 100 ClassSubDamage 2 Target 100 DisableSkill WZ_STORMGUST 10 DisableSkill WZ_METEOR 10 DisableSkill WZ_VERMILION 10 DisableSkill GM_SANDMAN 1 AddSpellCastTime 100 AddSFCTEquipPermill Angra_Manyu 1000 0 return // ID: 2199 item Ahura_Mazda event OnStartEquip: AddMeleeAttackReflect 100 AddRaceTolerace RACE_Human 95 EnableSkill CR_FULLPROTECTION 5 EnableSkill WZ_ESTIMATION 1 EnableSkill ST_FULLSTRIP 5 EnableSkill HW_MAGICPOWER 10 AddExtParam User VAR_MAXHPPERCENT 200 AddNeverknockback 1 SubSpellDelay 100 Condition EFFECTHaste 9999 100 Condition EFFECTEndure 9999 100 Condition EFFECTClairvoyance 9999 100 return event OnFinishEquip: SubMeleeAttackReflect 100 SubRaceTolerace RACE_Human 95 DisableSkill CR_FULLPROTECTION 5 DisableSkill WZ_ESTIMATION 1 DisableSkill ST_FULLSTRIP 5 DisableSkill HW_MAGICPOWER 10 SubExtParam User VAR_MAXHPPERCENT 200 NoJamstone 0 AddNeverknockback 0 AddSpellDelay 100 Cure EFFECTHaste 100 Cure EFFECTEndure 100 Cure EFFECTClairvoyance 100 return
Originally posted by Kenpachi
It should reduce the fixed cast time by param1 / 10%. Unfotunately I'm unable to figure out what the second parameter does as can see in this report.
Moving this to Core section. (Please move back when finished.)
SubSFCTEquipPermill Angra_Manyu 1000 0Please create that bonus.. otherwise I can't update the script.
It should reduce the fixed cast time by param1 / 10%. Unfotunately I'm unable to figure out what the second parameter does as can see in this report.
Moving this to Core section. (Please move back when finished.)
Originally posted by Protimus
I think that the second parameter is how to obtain the item by KvM points.
Follow up your comment in: http://rathena.org/b...weapon-effects/
1827 - SubSFCTEquipPermill Krieger_Knuckle2 1000 2000 - not mentioned in desc
http://db.irowiki.or...item-info/1827/
Is coincidence or really is it? If confirmed, I will begin create the code.
I think that the second parameter is how to obtain the item by KvM points.
Follow up your comment in: http://rathena.org/b...weapon-effects/
1827 - SubSFCTEquipPermill Krieger_Knuckle2 1000 2000 - not mentioned in desc
http://db.irowiki.or...item-info/1827/
Obtained with 2000 points from KVM Battlegrounds.
Is coincidence or really is it? If confirmed, I will begin create the code.
Originally posted by MarkZD
Even if it's kvm points, I don't think Angra Manyu and Ahura Mazda should ever be available to be get by kvm points.
Even if it's kvm points, I don't think Angra Manyu and Ahura Mazda should ever be available to be get by kvm points.
Originally posted by Protimus
Yes, because it the second parameter is 0... Since you cannot buy for any NPC.
Probably the bonus is not unique to this item, but must be used in others.
Yes, because it the second parameter is 0... Since you cannot buy for any NPC.
Probably the bonus is not unique to this item, but must be used in others.
Originally posted by Fuyuko
I alway thought that these were GM only items and where never released to players which was why in iro they aren't stored in the database. And in the client they used to be listed as GM items. I'm pretty sure this hasn't changed in recent times unless there obtainable on kro's test server.
I alway thought that these were GM only items and where never released to players which was why in iro they aren't stored in the database. And in the client they used to be listed as GM items. I'm pretty sure this hasn't changed in recent times unless there obtainable on kro's test server.
Originally posted by MarkZD
None said it's available to user, what Protimus tried explaining is just the opposite, he told that as it has a second zero value it can't be get by npc, so that guessed kvm point is just a default value that some items would receive even if it has no use.
I alway thought that these were GM only items and where never released to players which was why in iro they aren't stored in the database. And in the client they used to be listed as GM items. I'm pretty sure this hasn't changed in recent times unless there obtainable on kro's test server.
None said it's available to user, what Protimus tried explaining is just the opposite, he told that as it has a second zero value it can't be get by npc, so that guessed kvm point is just a default value that some items would receive even if it has no use.
Originally posted by Ind
Added GM Sandman skill support in [rev=15747]
Added GM Sandman skill support in [rev=15747]
Originally posted by Kenpachi
Protimus is probably right. Just add the bonus with one parameter...
Protimus is probably right. Just add the bonus with one parameter...
Originally posted by Xantara
bFixedCastrate added by malufett in [rev=16355] (PS. item_bonus.txt doc is incorrect for this)
Moving back to the database section.
bFixedCastrate added by malufett in [rev=16355] (PS. item_bonus.txt doc is incorrect for this)
Moving back to the database section.
Originally posted by Kenpachi
Fixed in [rev=16641].
Fixed in [rev=16641].