Jump to content

  •  

Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #005249

  • 2 - Fair

  • Fixed

Issue Confirmations

  • Yes (1)No (0)
Photo

[ Warlock ] White Imprison

Posted by Hercules Bot on 18 January 2012 - 07:07 AM

Originally posted by Arcenciel
White Imprison
- Does not double damage from ghost element
- If self-casted, player can't move or attack afterwards. Monster can't move and doesn't attack afterwards either. Both however still take the fixed damage.
- Visual effect does not disappear on players and monsters right after the fixed damage it dealt.

Originally posted by Xantara
Source for the first bug? (I'm assuming you meant that it should double the damage but isn't at the moment)

Originally posted by Arcenciel
Soul Expansion damage should double if it's casted on someone inside a White Imprison.

Originally posted by Xantara
Hmm... is it for just that skill though or for all ghost element attacks?

Originally posted by TrueNoir
I'm pretty sure its only to targets who have white imprison:

Strikes a target and all surrounding foes at long distance with ghost element damage. If used against a player in White Imprison, the skill deals double damage.

Originally posted by Xantara
Hmm.. not sure if we understood each other. Sorry xD; Just going to reword the question and hopefully make it more clearer for what info I am looking for.

Does the player who is imprisoned by the "White Imprison" skill receive double damage from all ghost-element attacks or is the skill, Soul Expansion, the only instance were it does?

Originally posted by Arcenciel
I think it's only Soul Expansion.

In addition to this: The following should break the target out of White Imprison

Soul Strike, Napalm Beat, Napalm Vulcan, Soul Expansion.

http://rathena.org/b...ro-maintenance/

Originally posted by Poseid0n
hello everybody,

With the same skill (White Prison), I have notice this : it's possible to cast the skill on other player in a map town. The caracter who received the skill is trapped for ever (until disconnect). He can't move, and must disconnet for remove the bug.

I said that it's work in normal map (no pvp) and without duel.

this is very annoying ...

Poseidon

Originally posted by Poseid0n
Up

Originally posted by critica
any updates on this bug??????????????

and yea when it is casted on self.. does it really take that long when self casted?

Originally posted by Ind
the double damage thing, i didn't find any confirmation on sources, for everything else: should be fixed by [rev=15714]

Originally posted by Lighta
Still missing a status_end on PR_STRECOVERY.
http://irowiki.org/wiki/White_Imprison

Edited by Lighta, 28 March 2012 - 04:27 AM.


Originally posted by Ind
Should be fixed by [rev=15809]. Please next time create a new bug report ( i don't tend to check fixed bug reports, your post could've been missed )

moved issue from Skills