Issue Information
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#005358
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3 - Medium
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Fixed
Issue Confirmations
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Yes (6)No (0)
Originally posted by SoLink
Hello,
- You can use Ride In Lightening with 1 sphere and it does the same damages with 1 sphere or 5 spheres.
- To use Fallen Empire, your oblige to do one hit before skilling Dragon Combo (so the combo is : Hit, Dragon Combo, Fallen Empire).
- Dragon Combo has a bug, if you use an autoskill like Raging Trifecta Blow, you can't use Dragon Combo, you're oblige to disconnect and reconnect your char to use it again. It's the same with Ifrit's rings.
- Gentle Touch - Energy Again doesn't work. It never gives spheres.
- Crescent Elbow doesn't work.
- Gentle Touch - Revitalize up up your attack speed. I don't see it has to do this in the description.
-Asura doesn't use every spheres when you have more than 5 spheres.
Hello,
- You can use Ride In Lightening with 1 sphere and it does the same damages with 1 sphere or 5 spheres.
- To use Fallen Empire, your oblige to do one hit before skilling Dragon Combo (so the combo is : Hit, Dragon Combo, Fallen Empire).
- Dragon Combo has a bug, if you use an autoskill like Raging Trifecta Blow, you can't use Dragon Combo, you're oblige to disconnect and reconnect your char to use it again. It's the same with Ifrit's rings.
- Gentle Touch - Energy Again doesn't work. It never gives spheres.
- Crescent Elbow doesn't work.
- Gentle Touch - Revitalize up up your attack speed. I don't see it has to do this in the description.
-Asura doesn't use every spheres when you have more than 5 spheres.
Originally posted by Dies Irae
• Ride in Lightening: Confirmed damage issue. And...the skill description also talks about Spheres consumation related to skill level and AoE: lvl 1 consumes 1 Sphere and have a smaller AoE (5x5) than lvl 5 skill consuming 5 Spheres (9x9). I did a try with 1 and 5 Spheres but using different skill levels: the applied AoE seems at the moment based on skill level, ignoring the number of spheres; so: if you have 1 Sphere and RiL lvl 5, the AoE is still 9x9 (BUG since should be denied); if you have 5 Spheres and RiL lvl 1 the AoE is 5x5 and just 1 Sphere is consumed;
• Fallen Empire: Confirmed issue. Also: it should be active skill, so target-able (only after Dragon Combo), unlucky to me won't. So it's like not working at all;
• Dragon Combo: Confirmed issue;
• GT - Energy: Confirmed issue;
• Crescent Elbow: Confirmed issue;
• GT - Revitalize: "Using the knowledge of pressure points, your movement speed, attack speed, VIT, Max HP...": ASPD should be raised. The only not workin bonus is the VIT Bonus since not increased, anything else is added and working fine;
• Asura: I think (and note, just my personal opinion) Asura have to work this way. Why? Rising Dragon is a Renewal temporany buff to increase the number of Spheres up to 15 for its duration. Asura, being pre-Renewal, still consumes all the Spheres needed to shoot it, we're talkin about 5 Spheres if casted indipendently and 4 Spheres after Blade Stop\Blade Stop + Chain Combo. In the same way Absorb Spirit Sphere will never absorb all the 15 Spheres from Rising Dragon, but at best just 5.
• Ride in Lightening: Confirmed damage issue. And...the skill description also talks about Spheres consumation related to skill level and AoE: lvl 1 consumes 1 Sphere and have a smaller AoE (5x5) than lvl 5 skill consuming 5 Spheres (9x9). I did a try with 1 and 5 Spheres but using different skill levels: the applied AoE seems at the moment based on skill level, ignoring the number of spheres; so: if you have 1 Sphere and RiL lvl 5, the AoE is still 9x9 (BUG since should be denied); if you have 5 Spheres and RiL lvl 1 the AoE is 5x5 and just 1 Sphere is consumed;
• Fallen Empire: Confirmed issue. Also: it should be active skill, so target-able (only after Dragon Combo), unlucky to me won't. So it's like not working at all;
• Dragon Combo: Confirmed issue;
• GT - Energy: Confirmed issue;
• Crescent Elbow: Confirmed issue;
• GT - Revitalize: "Using the knowledge of pressure points, your movement speed, attack speed, VIT, Max HP...": ASPD should be raised. The only not workin bonus is the VIT Bonus since not increased, anything else is added and working fine;
• Asura: I think (and note, just my personal opinion) Asura have to work this way. Why? Rising Dragon is a Renewal temporany buff to increase the number of Spheres up to 15 for its duration. Asura, being pre-Renewal, still consumes all the Spheres needed to shoot it, we're talkin about 5 Spheres if casted indipendently and 4 Spheres after Blade Stop\Blade Stop + Chain Combo. In the same way Absorb Spirit Sphere will never absorb all the 15 Spheres from Rising Dragon, but at best just 5.
Edited by Dies Irae, 04 March 2012 - 01:18 AM.
Originally posted by Vali
Information about the Gentle Touch-Energy Gain:
Allow the user to gain spirit spheres when receiving or dealing damage.
The skill consumes some HP when initially cast and cannot be used in combination with Gentle Touch-Convert or Gentle Touch-Revitalize.
Level 1 2 3 4 5 Chance (%) 15 20 25 30 35 SP Cost 40 50 60 70 80 HP Cost (%) 1 2 3 4
5
From http://irowiki.org/w...uch-Energy_Gain
Information about the Gentle Touch-Energy Gain:
Allow the user to gain spirit spheres when receiving or dealing damage.
The skill consumes some HP when initially cast and cannot be used in combination with Gentle Touch-Convert or Gentle Touch-Revitalize.
Level 1 2 3 4 5 Chance (%) 15 20 25 30 35 SP Cost 40 50 60 70 80 HP Cost (%) 1 2 3 4
5
From http://irowiki.org/w...uch-Energy_Gain
Originally posted by Ind
1. Ride In Lightning > Need Formula on how each sphere affects attack.
1. Ride In Lightning > Need Formula on how each sphere affects attack.
Originally posted by Ind
Fixed 2 and 3 on [rev=15758]
Fixed 2 and 3 on [rev=15758]
Originally posted by Ind
4. Fixed in [rev=15759]
4. Fixed in [rev=15759]
Originally posted by Ind
5. Fixed in [rev=15760]
5. Fixed in [rev=15760]
Originally posted by Ind
6. Fixed in [rev=15761]
6. Fixed in [rev=15761]
Originally posted by Ind
7. Need confirmation and or source. thanks
7. Need confirmation and or source. thanks
Originally posted by Traxis
Fallen Empire doesn't seem to work fine, or just work randomly. Anyone can use it after Dragon Combo? I just can't (tried many times, and got it to work 3 or 4 from 100 tries).
Fallen Empire doesn't seem to work fine, or just work randomly. Anyone can use it after Dragon Combo? I just can't (tried many times, and got it to work 3 or 4 from 100 tries).
Originally posted by Rytech
I can confirm this. Back in 2010, Jobbie tested some Sura skills for us on the official kRO RE test server and found Asura takes all of your spheres while in Rising Dragon no mater how many you have. Using asura would also end the critical explosion status, but Rising Dragon would still be active.
Here's some info about Rising Dragon. Note this was last updated on October of 2010.
http://forums.irowik...0&postcount=950
I don't know if asura ending the critical explosion status while in rising dragon is a bug or not since this is back from 2010 and I don't remember any changes or fixes to it about this. Also, imagine how much one can use asura if it only took no more then 5 and then imagine it if crit explosion never ended while in rising dragon. Thats back to back asuring. So it further supports the asura takes all spheres thing to prevent OP.
I can confirm this. Back in 2010, Jobbie tested some Sura skills for us on the official kRO RE test server and found Asura takes all of your spheres while in Rising Dragon no mater how many you have. Using asura would also end the critical explosion status, but Rising Dragon would still be active.
Here's some info about Rising Dragon. Note this was last updated on October of 2010.
http://forums.irowik...0&postcount=950
I don't know if asura ending the critical explosion status while in rising dragon is a bug or not since this is back from 2010 and I don't remember any changes or fixes to it about this. Also, imagine how much one can use asura if it only took no more then 5 and then imagine it if crit explosion never ended while in rising dragon. Thats back to back asuring. So it further supports the asura takes all spheres thing to prevent OP.
Edited by Rytech, 02 April 2012 - 03:25 AM.
Originally posted by Vali
Also, the skill Gentle Touch-Energy Gain must give spheres also when the player is taking damage, and it's only giving spheres when the player is doing damage to the monsters:
http://irowiki.org/w...uch-Energy_Gain
Also, the skill Gentle Touch-Energy Gain must give spheres also when the player is taking damage, and it's only giving spheres when the player is doing damage to the monsters:
Allow the user to gain spirit spheres when receiving or dealing damage.
http://irowiki.org/w...uch-Energy_Gain
Originally posted by Vali
Any confirmation on the point 7?
Any confirmation on the point 7?
Originally posted by malufett
7??
this one?
already fixed @ [rev='16131']
7??
this one?
Asura doesn't use every spheres when you have more than 5 spheres.
already fixed @ [rev='16131']
Originally posted by Vali
And this?
Aslon as I tested you only get spheres when you do damage and not when recive. If this is fixed (that I dont think) then is done
And this?
Also, the skill Gentle Touch-Energy Gain must give spheres also when the player is taking damage, and it's only giving spheres when the player is doing damage to the monsters:
http://irowiki.org/w...uch-Energy_GainAllow the user to gain spirit spheres when receiving or dealing damage.
Aslon as I tested you only get spheres when you do damage and not when recive. If this is fixed (that I dont think) then is done
Originally posted by malufett
@Vali
its already fixed @ [rev='16661']
WTF..I forgot to add the desc in the trac log again..XD
@Vali
its already fixed @ [rev='16661']
WTF..I forgot to add the desc in the trac log again..XD
Originally posted by Vali
That is the reason then xDD I will check it on my next maintenance.
That is the reason then xDD I will check it on my next maintenance.
Originally posted by Kenpachi
So it's fixed...
So it's fixed...
moved issue from Skills