Issue Information
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#000546
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0 - None Assigned
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Confirmed
Issue Confirmations
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Yes (0)No (0)
Originally posted by theultramage
http://www.eathena.w...ker&showbug=546
All traps:
* have hp (3500?) (but cannot be Sensed at all)
* are knocked back by Arrow Shower
* that cause damage cause MISC damage (def doesn't modify it)
* may receive damage anytime, even in town, and even from their owner
- stuff that can damage them needs to be documented, not sure what the pattern is yet
Blast Mine and Claymore trap:
* give a direct targeting cursor, the others do not (but can't confirm if normal attacks work/don'twork on them, without packet hacking)
* are attackable at range 2, even though the attacker has range 1 (probably to allow destroying it without making it explode)
- hunters will attack them at range 4 (3 cells between them and the trap), even though normally they have range 9+
* Blast Mine bounces back 3 cells after being attacked / when receiving damage? (but arrow shower applies first)
Valid skill targets:
* Blast Mine and Claymore trap
- normal physical attacks work on them
- Stave Crasher, Napalm Vulcan are targeted and work on them
- Arrow Shower and Sightless Mind are splash and work on them
- Safety Wall and Pneuma don't protect them from damage; you can attack the trap even if it's inside a Basilica zone
- all other skills start to cast but fail on cast-end (without consuming anything)
* Ankle Snare
- Sightless Mind damages it (but need to stand inside the trap, due to its short range)
Miscelanneous info:
* the first - Skid Trap, Land Mine, Ankle Snare, Shockwave Trap, Sandman, Flasher, Talkie Box - are single-use single-target
* the latter - Freezing Trap, Blast Mine, Claymore Trap - hit all targets in range
* Talkie Box does not trigger when the hunter himself steps on it
* Freezing Trap and Blast Mine splash on 3x3, Claymore Trap splashes 5x5
* Blast Mine and Claymore Trap have a 'counting' area of 3x3, and hit multiple times according to how many targets they found in this area.
This post has been edited by theultramage: Dec 4 2007, 04:07 AM
http://www.eathena.w...ker&showbug=546
All traps:
* have hp (3500?) (but cannot be Sensed at all)
* are knocked back by Arrow Shower
* that cause damage cause MISC damage (def doesn't modify it)
* may receive damage anytime, even in town, and even from their owner
- stuff that can damage them needs to be documented, not sure what the pattern is yet
Blast Mine and Claymore trap:
* give a direct targeting cursor, the others do not (but can't confirm if normal attacks work/don'twork on them, without packet hacking)
* are attackable at range 2, even though the attacker has range 1 (probably to allow destroying it without making it explode)
- hunters will attack them at range 4 (3 cells between them and the trap), even though normally they have range 9+
* Blast Mine bounces back 3 cells after being attacked / when receiving damage? (but arrow shower applies first)
Valid skill targets:
* Blast Mine and Claymore trap
- normal physical attacks work on them
- Stave Crasher, Napalm Vulcan are targeted and work on them
- Arrow Shower and Sightless Mind are splash and work on them
- Safety Wall and Pneuma don't protect them from damage; you can attack the trap even if it's inside a Basilica zone
- all other skills start to cast but fail on cast-end (without consuming anything)
* Ankle Snare
- Sightless Mind damages it (but need to stand inside the trap, due to its short range)
Miscelanneous info:
* the first - Skid Trap, Land Mine, Ankle Snare, Shockwave Trap, Sandman, Flasher, Talkie Box - are single-use single-target
* the latter - Freezing Trap, Blast Mine, Claymore Trap - hit all targets in range
* Talkie Box does not trigger when the hunter himself steps on it
* Freezing Trap and Blast Mine splash on 3x3, Claymore Trap splashes 5x5
* Blast Mine and Claymore Trap have a 'counting' area of 3x3, and hit multiple times according to how many targets they found in this area.
This post has been edited by theultramage: Dec 4 2007, 04:07 AM