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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #005585

  • 0 - None Assigned

  • New

Issue Confirmations

  • Yes (3)No (0)
Photo

[guillotine Cross'poison] disconnection effect

Posted by Hercules Bot on 19 April 2012 - 12:41 PM

Originally posted by Poseid0n
Hello,

When a character who is poisonned disconnect, the effects from guillotine cross'poison is disturbed. When the character poisonned connects himself again, the poison's time remaining becomme negative.

Exemple for testing :

Take a character who have "leech end" effect, look the time remaining on the icon at the right on the screen. Disconnect, then reconnect, and you see that the timer is dimished (-1, -2, -3, -4, etc and never stop ! until death).

Solution :

When a character disconnect, the time remaining have to be saved and restart where it was before disconnecting when the character reconnect.

Poseidon

Originally posted by emong
I've also experienced this. How to get rid of this? Thanks

moved issue from Skills