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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #005621

  • 0 - None Assigned

  • Done

Issue Confirmations

  • Yes (5)No (0)
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Tera and Ventus Passive skills not working

Posted by Hercules Bot on 24 April 2012 - 02:19 PM

Originally posted by adan-01
Well guys, This problem I have reported befor @irc channel..

Ventus and Tera Passive skills won't give you the bonus they should.. They cast the skill, they show the animation, but they wont buff you..

Ventus passive: (this descrition is lvl 3 but lvl 1 and 2 doesn't work either)

Wild Storm

Auto-cast level 5 Lightning Bolt at a 25% chance. When casting Endow Tornado or Violent Gale there is a 50% chance of not consuming a Wind of Verture or Yellow Gemstone. Also adds a flat +5 ASPD and reduces fixed cast time of any skill by 1 second (http://irowiki.org/wiki/Call_Ventus)

Tera Passive:

Upheaval

Call Tera Level 3 Passive Mode:

When the summoner attacks, adds a 25% chance to auto cast level 5 Earth Spike. When casting Endow Quake have a 50% chance of not consuming a Green Live. Also boosts Max HP by +15%. (http://irowiki.org/wiki/Call_Tera)


The other 2 summons, Agni and Aqua works fine, they give the bonuse they should..
I did report this to mr Rythech @irc and he was already working on this, I just wanted to post the issue, maybe someone have the answer already..

Originally posted by adan-01
ping

Originally posted by Rytech
Pong. This issue will be fixed later in the future since im recoding the entire casting system from scratch for 3CeAM and rAthena due to some issues that rose while adding a fixed amount of fixed cast reduction. Once the system is fully tested and found to be fully working properly, itl be added to both pserver emulators. Once done, THEN ill beable to properly add things like Ventus fixed cast reduction of -1 second.

So hang tight, ok? /ok

Originally posted by adan-01
Cool! you're the best hehehehe

Originally posted by Rytech
Great new dude. I finished recoding the system and am showing it to the rAthena staff right now for approval to add to rAthena. The code is currently in 3CeAM r667 and I also accidentally added Ventus's 1 second fixed cast reduction with the code, but it fully works. So you can grab it from there if you want or wait a while for it to be added to rAthena.

Not to self: Must finish other bonuses.

Originally posted by adan-01
hehehehe I will grab it when I get home :D thanks man! you're the best hehehehe try fixing the other 2 issues, the +5aspd bonus for ventus and the MAX HP for Tera.. (when you got time)

Originally posted by Aleos
Confirmed.

The fixed cast time reductions for Ventus are missing as well as the HP bonus for Tera. I supplied the patch file. Nothing major changed.

Originally posted by emong
bump

Originally posted by Rage
bump for this!

Originally posted by emong

Confirmed.The fixed cast time reductions for Ventus are missing as well as the HP bonus for Tera. I supplied the patch file. Nothing major changed.


Didn't work..

pong..

Originally posted by MarkZD
If Rytech already has all casting info and send it to rA Team, why wasn't it implemented yet?
Need info or is anyone against the right system to be implemented?

Ind, what is your decision here?

Edited by MarkZD, 17 October 2012 - 07:29 AM.


Originally posted by malufett
now working on it..:)

:meow:

Originally posted by Jazz
i hope to fix this soon :)

Originally posted by gunzlinger
Sorry if this is a necro, but is it fixed yet? I haven't noticed anything, and the loss of fixed cast reduction really hurts Sorcs.

Originally posted by malufett
Done @ [rev='17014']

:meow:

Originally posted by gunzlinger
Sweet, thank you very much.

moved issue from Skills