Issue Information
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#005645
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0 - None Assigned
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Needs More Info
Issue Confirmations
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Yes (2)No (0)
Originally posted by Poseid0n
How its sould be work
Howling of Mandragora
Problem
At level max, Howlinkg of Mandragora reduce only int by -4 and reduce only the sp of the target by -25 %.
The effect sould be increase when the skill is use at level 5. (int - 30 and sp -50 %)
Poseidon
How its sould be work
Howling of Mandragora
Problem
At level max, Howlinkg of Mandragora reduce only int by -4 and reduce only the sp of the target by -25 %.
The effect sould be increase when the skill is use at level 5. (int - 30 and sp -50 %)
Poseidon
Originally posted by exneval
according to lates lua skill desc rev217
dunno which one is correct
according to lates lua skill desc rev217
[SKID.GN_MANDRAGORA] = { "Howling of Mandragora", "Max Level:^777777 5^000000", "Type:^777777 Active / Special / Damage^000000", "SP Cost:^777777 35 + 5 * SkillLv^000000", "Cast Time:^777777 1 sec^000000", "Cool Down:^777777 10 sec ^000000", "Duration:^777777 5 + 5 * SkillLv^000000", "Catalyst:^777777 1 Potted Mandragora ^000000", "Effect:^777777 Pulls a live Mandragora from the ground which releases a wild scream that lowers the INT of nearby targets and drains their SP. Increases the fixed casting time of all skills. The chance of success is reduced by the VIT and LUK of the target.^000000", "[LV 1]^777777 Range 11 x 11 / INT -4 / SP -30%^000000", "[LV 2]^777777 Range 13 x 13 / INT -8 / SP -35%^000000", "[LV 3]^777777 Range 13 x 13 / INT -12 / SP -40%^000000", "[LV 4]^777777 Range 15 x 15 / INT -16 / SP -45%^000000", "[LV 5]^777777 Range 15 x 15 / INT -20 / SP -50%^000000", },
dunno which one is correct
Originally posted by Aleos
Howling of Mandragora
Variable Cast Time: 1 second
Skill re-use Delay: 15 seconds
Global Skill Delay: 0.5 second
AoE: Level 1: 11x11
Level 2 ~ 3: 13x13
Level 4 ~ 5: 15x15
INT reduction: - 4 * Skill Level
SP drain: (25 + 5 * Skill Level) %
Success chance: ( Howling of Mandragora Base Success chance ) - {( Target’s VIT + LUK ) / 5 }
Base success chance: (25 + 10 * Skill Level) %
Minimum of 10% success Chance.
Fixed Cast Time increase: (Howling of Mandragora Skill Level / 2) seconds
Duration: (Howling of Mandragora Skill Level + 1) * 5 seconds.
Howling of Mandragora
Variable Cast Time: 1 second
Skill re-use Delay: 15 seconds
Global Skill Delay: 0.5 second
AoE: Level 1: 11x11
Level 2 ~ 3: 13x13
Level 4 ~ 5: 15x15
INT reduction: - 4 * Skill Level
SP drain: (25 + 5 * Skill Level) %
Success chance: ( Howling of Mandragora Base Success chance ) - {( Target’s VIT + LUK ) / 5 }
Base success chance: (25 + 10 * Skill Level) %
Minimum of 10% success Chance.
Fixed Cast Time increase: (Howling of Mandragora Skill Level / 2) seconds
Duration: (Howling of Mandragora Skill Level + 1) * 5 seconds.
Originally posted by Ind
needs confirmation and/or source. thank you all.
needs confirmation and/or source. thank you all.
Originally posted by Igniz
According to 2012-04-18 kRO Patch lua's
RO Future's page about Howling:
According to 2012-04-18 kRO Patch lua's
[SKID.GN_MANDRAGORA] = { "Howling of Mandragora", "Max Level:^777777 5^000000", "Type:^777777 Active / Special / Damage^000000", "SP Cost:^777777 35 + 5 * SkillLv^000000", "Cast Time:^777777 1 sec^000000", "Cool Down:^777777 10 sec ^000000", "Duration:^777777 5 + 5 * SkillLv^000000", "Catalyst:^777777 1 Potted Mandragora ^000000", "Effect:^777777 Pulls a live Mandragora from the ground which releases a wild scream that lowers the INT of nearby targets and drains their SP. Increases the fixed casting time of all skills. The chance of success is reduced by the VIT and LUK of the target.^000000", "[LV 1]^777777 Range 11 x 11 / INT -4 / SP -30%^000000", "[LV 2]^777777 Range 13 x 13 / INT -8 / SP -35%^000000", "[LV 3]^777777 Range 13 x 13 / INT -12 / SP -40%^000000", "[LV 4]^777777 Range 15 x 15 / INT -16 / SP -45%^000000", "[LV 5]^777777 Range 15 x 15 / INT -20 / SP -50%^000000", },
RO Future's page about Howling:
Its deprecated.........was last modified 10:57, 15 April 2010.
moved issue from Skills