Jump to content

  •  

Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #005645

  • 0 - None Assigned

  • Needs More Info

Issue Confirmations

  • Yes (2)No (0)
Photo

[Genetic] Howling of Mandragora

Posted by Hercules Bot on 26 April 2012 - 01:12 PM

Originally posted by Poseid0n
How its sould be work

Howling of Mandragora

Problem

At level max, Howlinkg of Mandragora reduce only int by -4 and reduce only the sp of the target by -25 %.
The effect sould be increase when the skill is use at level 5. (int - 30 and sp -50 %)


Poseidon

Originally posted by exneval
according to lates lua skill desc rev217

[SKID.GN_MANDRAGORA] = {

		"Howling of Mandragora",
		"Max Level:^777777 5^000000",
		"Type:^777777 Active / Special / Damage^000000",
		"SP Cost:^777777 35 + 5 * SkillLv^000000",
		"Cast Time:^777777 1 sec^000000",
		"Cool Down:^777777 10 sec ^000000",
		"Duration:^777777 5 + 5 * SkillLv^000000",
		"Catalyst:^777777 1 Potted Mandragora ^000000",
		"Effect:^777777 Pulls a live Mandragora from the ground which releases a wild scream that lowers the INT of nearby targets and drains their SP. Increases the fixed casting time of all skills. The chance of success is reduced by the VIT and LUK of the target.^000000",
		"[LV 1]^777777 Range 11 x 11 / INT -4 / SP -30%^000000",
		"[LV 2]^777777 Range 13 x 13 / INT -8 / SP -35%^000000",
		"[LV 3]^777777 Range 13 x 13 / INT -12 / SP -40%^000000",
		"[LV 4]^777777 Range 15 x 15 / INT -16 / SP -45%^000000",
		"[LV 5]^777777 Range 15 x 15 / INT -20 / SP -50%^000000",
	},

dunno which one is correct

Originally posted by Aleos
Howling of Mandragora

Variable Cast Time: 1 second
Skill re-use Delay: 15 seconds
Global Skill Delay: 0.5 second
AoE: Level 1: 11x11
Level 2 ~ 3: 13x13
Level 4 ~ 5: 15x15
INT reduction: - 4 * Skill Level
SP drain: (25 + 5 * Skill Level) %
Success chance: ( Howling of Mandragora Base Success chance ) - {( Target’s VIT + LUK ) / 5 }
Base success chance: (25 + 10 * Skill Level) %
Minimum of 10% success Chance.
Fixed Cast Time increase: (Howling of Mandragora Skill Level / 2) seconds
Duration: (Howling of Mandragora Skill Level + 1) * 5 seconds.

Originally posted by Ind
needs confirmation and/or source. thank you all.

Originally posted by Igniz
According to 2012-04-18 kRO Patch lua's

[SKID.GN_MANDRAGORA] = {
  "Howling of Mandragora",
  "Max Level:^777777 5^000000",
  "Type:^777777 Active / Special / Damage^000000",
  "SP Cost:^777777 35 + 5 * SkillLv^000000",
  "Cast Time:^777777 1 sec^000000",
  "Cool Down:^777777 10 sec ^000000",
  "Duration:^777777 5 + 5 * SkillLv^000000",
  "Catalyst:^777777 1 Potted Mandragora ^000000",
  "Effect:^777777 Pulls a live Mandragora from the ground which releases a wild scream that lowers the INT of nearby targets and drains their SP. Increases the fixed casting time of all skills. The chance of success is reduced by the VIT and LUK of the target.^000000",
  "[LV 1]^777777 Range 11 x 11 / INT -4 / SP -30%^000000",
  "[LV 2]^777777 Range 13 x 13 / INT -8 / SP -35%^000000",
  "[LV 3]^777777 Range 13 x 13 / INT -12 / SP -40%^000000",
  "[LV 4]^777777 Range 15 x 15 / INT -16 / SP -45%^000000",
  "[LV 5]^777777 Range 15 x 15 / INT -20 / SP -50%^000000",
},

RO Future's page about Howling:

  • was last modified 10:57, 15 April 2010.

    Its deprecated.........


moved issue from Skills