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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

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Issue Information

  • #005909

  • 2 - Fair

  • Confirmed

Issue Confirmations

  • Yes (1)No (0)
Photo

Homunculus = Insane ASPD/damage

Posted by Hercules Bot on 03 June 2012 - 07:30 AM

Originally posted by jTynne
I'm not 100% certain what the official behavior for Homunculus should be in Renewal, however, I don't think they should be at near 190 ASPD by level 99, and certainly not 193 by 150. Vanilmirth is the only one I've tested, but I've been able to easily destroy lower tier MVPs in a matter of 30 or less seconds.

Originally posted by Xantara
Hmm the homunculus stats, in general, seem to need a look over..

Testing: Level 41 Vanil

Someone on iRO (here):

HP: 3809
SP: 161
Atk: 60
Matk: 176
Hit: 242
Crit: 20
Def: 171
Mdef: 126
Flee: 108
Aspd: 152


Mine:

HP: 3939
SP: 170
Atk: 167
Matk: 117
Hit: 285
Crit: 16
Def: 68
Mdef: 15
Flee: 197
Aspd: 146


Another test, as mentioned by jTynne, a level 99 Vanil had 171 ASPD (on iRO) but on rA, it had 190 ASPD [source].

Also, when entering my values into a renewal stat calculator (here) [source], I'm getting errors.

Originally posted by Xantara
After some checking...

iRO Formulas: (still not sure about ASPD)


current rA formula (status_calc_misc() @ status.c):

  • ATK =
  • MATK =
  • HIT = base level + ( every 1 dex = +1 hit ) + (every 3 luk = +1 hit) + 175
  • CRI =
  • DEF = base level + (every 2 agi = +1 def) + (every 5 agi = +1 def)
  • FLEE = base level + ( every 1 agi = +1 flee ) + (every 5 luk = +1 flee) + 100


=x

Originally posted by RiverStyx
If I may shed a little more light into the situation,

Checking with some people on the SVN jTynne is currently using, the average growth seems to  be a little like the one you linked, Xantara, I think what jTynne did not mention is that the Vanilmirth he tested was level 150, not 99. You're comparing it to a level 99 Vanilmirth..

Currently, a level 125 Vanilmirth;
Posted Image


This SVN gets more ATK, less MATK, about the same HIT and CRIT, a significant ammount less DEF and MDEF, and more flee.

Edit: This Vanilmirth mentioned has had constantly good increases in it's INT and AGI in it's leveling

Edited by RiverStyx, 04 June 2012 - 02:05 PM.


Originally posted by jTynne
Yarrrrrrrrrwut