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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #005966

  • 2 - Fair

  • Duplicate

Issue Confirmations

  • Yes (0)No (0)
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Item usable with delayed consumption (Item Scroll)

Posted by Hercules Bot on 08 June 2012 - 04:43 PM

Originally posted by kyeme
On Official the number of scroll should be lessen upon clicking or using it on the target . However when clicking it, the number of scroll doesnt change until it is successfuly casted on the target.


~ another is the assump scroll the description says that this item wont work while the user is casting a spell or skill. However you can cast skills and use assump scroll at the same time.

-Edit- Not only the Item Scroll but also all the Usable Item
except "Neuralizer" are consumed immediately while the user is casting a spell or skill..

Originally posted by Kenpachi
The task is clear.
But the question still is is: Is it the fact that an item checks its using condition(s) before being consumed and only is consumed when all conditions are fulfilled which makes an item usage delayed or are there more things I have to check?

Originally posted by mkbu95
Changing to 0 or 2 indeed fixes, but if only someone can provide an answer to Kenpachi

Originally posted by Kenpachi
It's probably like I said... If an item is of type "delayed consumption" it checks the conditions before being used and only is consumed when all the conditions are fulfilled.

Originally posted by MarkZD

The task is clear.But the question still is is: Is it the fact that an item checks its using condition(s) before being consumed and only is consumed when all conditions are fulfilled which makes an item usage delayed or are there more things I have to check?


When a item is delayed and you click on it during delay nothing happens, if the delay time has past and you click to use the item, it's consumed BEFORE the effect, not during, not after, even if you don't use it.

This is how official act.

Edited by MarkZD, 25 November 2012 - 07:53 PM.


My anniversary  :P

Bump~

Edited by kyeme, 10 June 2013 - 02:08 AM.


Up~ :)


Kyeme, do you have all the list of the items that is affected of this report? please message me so i can start make a pull request to close this report. thanks!

Update:
Official: the number of scroll should be lessen upon clicking or using it on the target.

Hercules: when clicking it, the number of scroll doesnt change until it is successfuly casted on the target.


PS: As of now, I have noticed upon using Yggdrassil Leaf after a cast delay status, item does not disappear (example: if i use Storm Gust followed by Yggdrassil Leaf, it won't work and it will not disappear in your inventory)

changed status to: Duplicate