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June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

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[AB] Clearance

Posted by Hercules Bot on 09 June 2012 - 07:42 PM

Originally posted by juniez
http://irowiki.org/wiki/Clearance
i cant clearance my party member

Originally posted by Xantara
Confirmed; see red.

iRO:

Target = Mobs => Yes
Target = Enemy (Player)  => No
Target = Party Member => Yes

*There has been some talk about Clearance working differently in WoE but some say it doesn't. So I'll leave this part as "Needs More Info".


rAthena

Target = Mobs => Haven't tested...
Target = Enemy (Player)  => Yes
Target = Party Member => No



Originally posted by Hamza221
Hi.
Clearance removes all buff and debuffs,curse of the party members only according to iro..  and monster targeted.. that what it intends to do.. basically..

currently it not casting clerance on self also..

Clerace doesnt traget enemys.. its just for party members and self

Edited by Hamza221, 13 June 2012 - 12:13 PM.


Originally posted by exneval
^
^
that's clear in what xantara writed, see red

Edited by exneval, 17 June 2012 - 02:33 AM.


Originally posted by Xantara

Hi.Clearance removes all buff and debuffs,curse of the party members only according to iro..  and monster targeted.. that what it intends to do.. basically..currently it not casting clerance on self also..Clerace doesnt traget enemys.. its just for party members and self

I don't believe you can cast Clearance on yourself [source]

Originally posted by RoninNL
I'm interested in knowing the current effects of Clearance. Could someone please provide me the official behaviour of this skill?

Originally posted by RoninNL
To eloborate a little bit more:

Fully debuffs selected party member or selected foe (monsters only) by chance.
  • Does not remove Divest (negative buff), Chemical Protects (positive buff), Masquerades (negative buff) and Soul Link (positive buff).
  • Can remove some buffs that can't be removed by Sage's Dispell.
  • Example: Enchant Deadly Poison (positive buff), Runes (positive buff) from a Rune Knight, Genetic's Mandragora Howling status (negative de-buff), Guillotine Cross' New Poisons (negative de-buff on enemies).
  • Rogue Spirit (anti-Dispell effect) doesn't work against this skill although the Soul Link buff won't removed when this skill used to the target.

----

I'm a bit confused on the logical part of this. It indicates to work as a debuff.. When it can only be used on party members (description relates Clearance to Dispell).

So basically what it does is when your party members are debuffed by enemies, you Dispell your partymembers completely, also taking away their own used buffs?

It also states that it can remove buffs which Dispell cannot but why would u relate to Dispell when Clearance is a partymember only buff? Clearance can dispell Enchant Deadly Poison, Runes, Mandragora and the new Glt cross poisons, which of some are buffs used directly by your party members forcing them to completely re-buff?

Has this skill been updated to be used against enemy players?

Edited by RoninNL, 26 July 2012 - 09:44 PM.


Originally posted by Vali
+1

Originally posted by nanakiwurtz
Statuses that won't be removed by Clearance in skill.c:
- Divest:
SC_STRIPWEAPON, SC_STRIPSHIELD, SC_STRIPARMOR, SC_STRIPHELM, SC__STRIPACCESSORY
- Chemical Protection:
SC_CP_WEAPON, SC_CP_SHIELD, SC_CP_ARMOR, SC_CP_HELM
- Masquerades:
SC__ENERVATION, SC__GROOMY, SC__IGNORANCE, SC__LAZINESS, SC__UNLUCKY, SC__WEAKNESS
- Soul Link:
if((dstsd && (dstsd->class_&MAPID_UPPERMASK) == MAPID_SOUL_LINKER) || rnd()%100 >= 30 + 10 * skilllv)
{
if (sd)
clif_skill_fail(sd,skillid,USESKILL_FAIL_LEVEL,0);
break;
}

- About Rogue Spirit & Madogears from Sage's Dispell skill:
if((dstsd && (dstsd->class_&MAPID_UPPERMASK) == MAPID_SOUL_LINKER)
|| (tsc && tsc->data[SC_SPIRIT] && tsc->data[SC_SPIRIT]->val2 == SL_ROGUE) //Rogue's spirit defends against dispel.
|| rnd()%100 >= 50+10*skilllv
|| ( tsc && tsc->option&OPTION_MADOGEAR ) )//Mado Gear is immune to dispell according to bug report 49 [Ind]

- About casting Clearance/Dispell on self:
if (sd)
clif_skill_fail(sd,skillid,USESKILL_FAIL_LEVEL,0);
break;

-Clearance on enemy:
I don't find any code about that.

So basically what it does is when your party members are debuffed by enemies, you Dispell your partymembers completely, also taking away their own used buffs?

From what I learn, debuff means "taking away any existing buff" (it can be positive/negative buff).
So when I think of 'monster debuff' it means "a monster's skill that can clear a buff", it's not "a monster's skill that cause negative buff on you/party member". But I might be wrong too hehe.. :P

Originally posted by darristan
Aren't this skill suppose to work on enemy? What I heard from WarpPortal forum their AB build is to Clearance at enemy to remove their Angeling card effect too. (Forget the source, please search)

Originally posted by exneval
six months

moved issue from Skills