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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #006101

  • 0 - None Assigned

  • Fixed

Issue Confirmations

  • Yes (0)No (0)
Photo

jobmaster problem for baby

Posted by Hercules Bot on 24 June 2012 - 12:00 PM

Originally posted by Brynner
if you are novice with job level 10. you will get 9 skill points. after you choose to change job on baby novice. it will change you into novice and the job level will be back to level 1. but the skill points still remain. for you to have a change job. you must consume all skill points. but you have no more choices where to put that 9 extra points.

Originally posted by Mysterious
Are you referring to the default job changer? https://rathena.svn....m/jobmaster.txt

Originally posted by Brynner
yah.

Originally posted by Matheus
On line 103, after resetlvl(1); (before the } ), try press enter and put this:
set SkillPoint, 0;


Originally posted by Brynner

On line 103, after resetlvl(1); (before the } ), try press enter and put this:

set SkillPoint, 0;


thanks. but i hope this will be added for the next revision.

Originally posted by Matheus
Fixed in [rev='16340']

Originally posted by Brynner
thanks

Originally posted by Brynner
still not fixed.

Originally posted by Matheus
The skill points is 0, this is not the objective ? If not, try put this: resetskill(); before this and delete 'set SkillPoint, 0':
resetlvl(1);
set SkillPoint, 0;
Is gonna be look like this:
resetskill();
resetlvl(1);
Is that what are trying to say ?

Originally posted by Brynner

The skill points is 0, this is not the objective ? If not, try put this: resetskill(); before this and delete 'set SkillPoint, 0':

resetlvl(1);set SkillPoint, 0;
Is gonna be look like this:
resetskill();resetlvl(1);
Is that what are trying to say ?


i hope the fix would be added to the latest revision because its a bug and not yet resolve.

Originally posted by Brynner
bump for this.

Originally posted by Euphy
Fixed in [rev=16347].

Originally posted by Brynner
thanks Euphy it works now. unlike on the 1st fixed.