Issue Information
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#006155
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0 - None Assigned
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Working as Intended
Issue Confirmations
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Yes (0)No (0)
Originally posted by Daegaladh
Both should strip EQP_HEAD_TOP instead of EQP_HELM.
Tested on iRO.
Both should strip EQP_HEAD_TOP instead of EQP_HELM.
Tested on iRO.
Originally posted by malufett
EQP_HELM is consist of EQP_HEAD_LOW, EQP_HEAD_MID, EQP_HEAD_TOP
so what should be??
#define EQP_HELM (EQP_HEAD_LOW|EQP_HEAD_MID|EQP_HEAD_TOP)
EQP_HELM is consist of EQP_HEAD_LOW, EQP_HEAD_MID, EQP_HEAD_TOP
so what should be??
Originally posted by Daegaladh
As I said, Divest Helm and Full Divestment only removes top headgears on official servers. It doesn't remove middle or low headgears. (but works on top+mid and top+mid+low headgears obviously)
As I said, Divest Helm and Full Divestment only removes top headgears on official servers. It doesn't remove middle or low headgears. (but works on top+mid and top+mid+low headgears obviously)
Edited by Daegaladh, 03 July 2012 - 03:37 AM.
Originally posted by malufett
hmm..ok...thanks...
BTW I check latest SVN...and I test it..it doesn't strip the the mid and low...only the top...
and the code shows
so nothing to change...
hmm..ok...thanks...
BTW I check latest SVN...and I test it..it doesn't strip the the mid and low...only the top...
and the code shows
i = sd->equip_index[EQI_HEAD_TOP];
so nothing to change...
Originally posted by Daegaladh
Oops sorry, I saw this in skill.c and I thought the bug was still there:
Oops sorry, I saw this in skill.c and I thought the bug was still there:
case RG_STRIPHELM: location = EQP_HELM; break; case ST_FULLSTRIP: location = EQP_WEAPON|EQP_SHIELD|EQP_ARMOR|EQP_HELM; break;
moved issue from Skills