Issue Information
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#006259
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4 - High
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Needs More Info
 
Issue Confirmations
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							Yes (6)No (0)
 
								
									
								
									
								
									
								
								Originally posted by emong
See attached image.
The first 3 image the SINXC didn't use EDP skill yet and the last 2 image he already used EDP and the damage increase for normal attack but not on grimtooth. Thanks!
							
							See attached image.
The first 3 image the SINXC didn't use EDP skill yet and the last 2 image he already used EDP and the damage increase for normal attack but not on grimtooth. Thanks!
												Originally posted by malufett
in PRE-RE EDP doesn't boost grim tooth.....
												
											
										in PRE-RE EDP doesn't boost grim tooth.....
												Originally posted by emong
^Thanks for the clarification.
												
											
										^Thanks for the clarification.
												Originally posted by Leeg
Are you sure? I found this in iROWiki:
http://irowiki.org/wiki/Grimtooth
Renewal iROwiki:
Grimtooth no longer stacks with Enchant Deadly Poison since Renewal.
												
											
										Are you sure? I found this in iROWiki:
http://irowiki.org/wiki/Grimtooth
Renewal iROwiki:
Grimtooth no longer stacks with Enchant Deadly Poison since Renewal.
												Originally posted by Daegaladh
iROwiki is right, it used to stack with EDP in PRE-RE iRO. Also it still works on iRO's Classic server.
												
											
										iROwiki is right, it used to stack with EDP in PRE-RE iRO. Also it still works on iRO's Classic server.
												Originally posted by MarkZD
To Devs:
You can consider using my formula till we have Re-ATK implemented.
												
											
										To Devs:
You can consider using my formula till we have Re-ATK implemented.
   if( sc->data[SC_EDP] ){
		switch(skill_num){
		 case AS_SPLASHER:		 case AS_VENOMKNIFE:
		 case ASC_METEORASSAULT:
		 break;
#ifdef RENEWAL_EDP
		 case AS_SONICBLOW:
		 case ASC_BREAKER:
		 case GC_COUNTERSLASH:
		 case GC_CROSSIMPACT:
		  ATK_RATE(50); // only modifier is halved but still benefit with the atk and weapon bonus
		  break;
#else
		 case ASC_BREAKER: break;
		 default:
		  ATK_ADDRATE(sc->data[SC_EDP]->val3);//It doesn't exist in RENEWAL
#endif
		}
   }
												
												
												Originally posted by Mysterious
Doesn't EDP already affect grimtooth?
												
											
										Doesn't EDP already affect grimtooth?
if( sc->data[SC_EDP] ){
   // FIX ME: Should Rolling Cutter be affected by EDP?
	switch(skill_num){
	 case AS_SPLASHER:	   case AS_VENOMKNIFE:
	 case AS_GRIMTOOTH: case GC_ROLLINGCUTTER:
	 break;
#ifndef RENEWAL_EDP
	 case ASC_BREAKER:	   case ASC_METEORASSAULT: break;
#else
	 case AS_SONICBLOW:
	 case ASC_BREAKER:
	 case GC_COUNTERSLASH:
	 case GC_CROSSIMPACT:
https://rathena.svn....rc/map/battle.c
												
												
												Originally posted by kyeme
Bump~
												
												
												
											
										Bump~
												Originally posted by MarkZD
Confirmed.
This post wasn't meant to bump, I was writing something but I saw it was incorrect.
												
												
												
										Confirmed.
Edited by MarkZD, 12 November 2012 - 06:40 AM.
												Originally posted by Angezerus
It does. It is a RE behaviour not to stack with grim.
												
											
										in PRE-RE EDP doesn't boost grim tooth.....
It does. It is a RE behaviour not to stack with grim.
												Originally posted by emong
BTW something to add guys..
http://rathena.org/b...dp/#entry158730
Meteor assault, sonic blow and soul breaker doesn't increase damage after using edp. . bumping up.
												
											
										BTW something to add guys..
http://rathena.org/b...dp/#entry158730
Meteor assault, sonic blow and soul breaker doesn't increase damage after using edp. . bumping up.
												Bump~
												
												
												
											
										
												We implemented EDP properly for both pre-renewal and renewal on rAthena already 1-2 years ago based on the info we collected about it.
It looks like this:
https://github.com/r...rc/map/battle.c
Of course this is assuming that the rAthena implementation is correct. I'm pretty sure about Grimtooth working in pre-renewal but not anymore in renewal and I'm also pretty sure that Soul Breaker is affected in renewal, but I'm not sure about AS_SPLASHER and AS_VENOMKNIFE.
												
											
										It looks like this:
https://github.com/r...rc/map/battle.c
case AS_SPLASHER: // Pre-Renewal only: Soul Breaker and Meteor Assault ignores EDP // Renewal only: Grimtooth and Venom Knife ignore EDP // Both: Venom Splasher ignores EDP [helvetica] #ifndef RENEWAL case ASC_BREAKER: case ASC_METEORASSAULT: #else case AS_GRIMTOOTH: case AS_VENOMKNIFE: #endif break; // skills above have no effect with edpIn Hercules it's still very bugged. The code is a bit different because you split renewal EDP and pre-renewal EDP up completely, so in Herc it's this for renewal:
#ifdef RENEWAL_EDP
if( sc->data[SC_EDP] && skill_id != AS_GRIMTOOTH && skill_id != AS_VENOMKNIFE && skill_id != ASC_BREAKER ){
eatk = eatk * (sc->data[SC_EDP]->val4 / 100 - 1);
damage = damage * (sc->data[SC_EDP]->val4 / 100);
}
#endifAnd this for pre-renewal:#ifndef RENEWAL_EDP
if( sc->data[SC_EDP] ){
switch(skill_id){
case AS_SPLASHER:
case AS_GRIMTOOTH:
case ASC_BREAKER:
case AS_VENOMKNIFE:
case ASC_METEORASSAULT: break;
default:
ATK_ADDRATE(sc->data[SC_EDP]->val3);
}
}
#endifThis should be fairly easy to fix... just remove AS_GRIMTOOTH and AS_VENOMKNIFE from the pre-renewal code and replace ASC_BREAKER with AS_SPLASHER in renewal code.Of course this is assuming that the rAthena implementation is correct. I'm pretty sure about Grimtooth working in pre-renewal but not anymore in renewal and I'm also pretty sure that Soul Breaker is affected in renewal, but I'm not sure about AS_SPLASHER and AS_VENOMKNIFE.
												bump
												
												
												
											
										
												I've submitted a fix for Grimtooth. However, I need more info for Venom Knife and Venom Splasher, does EDP increases damage for these two skills in Pre-Re?
												
												
												
											
										
												venom knife i don't have info on it, venom splasher works like pre-re SD/SBK only affected by raw atk and not affected by edp. i was reading my old ep.4 guide book for pRO lol !
												
												
												
											
										













