Issue Information
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#006300
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0 - None Assigned
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Working as Intended
Issue Confirmations
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Yes (0)No (3)
Originally posted by GM Takumirai
If any trap is casted in the ground and if used a arrow shower
- the bomb move a number of cell because of arrow shower
- but the problem is there's still a bomb in the original cell where i casted it..
- but that bomb is not going to explode because the bomb already moved..
- illustration
o - bomb
O - when bomb is moved using Arrow Shower
x - cell
>>> - arrow shower
-------------------------
#1
caster cast a bomb
o x x x
#2
caster hit the bomb using arrow shower
>>> o x x x O
#3 the problem here is
- bomb o must be gone but still you can see it there but the bomb O is already moved in other place..
- so you can see the original bomb
but the original bomb is now O
- hope you understand my illustration
- i don't know if this problem is client side..
If any trap is casted in the ground and if used a arrow shower
- the bomb move a number of cell because of arrow shower
- but the problem is there's still a bomb in the original cell where i casted it..
- but that bomb is not going to explode because the bomb already moved..
- illustration
o - bomb
O - when bomb is moved using Arrow Shower
x - cell
>>> - arrow shower
-------------------------
#1
caster cast a bomb
o x x x
#2
caster hit the bomb using arrow shower
>>> o x x x O
#3 the problem here is
- bomb o must be gone but still you can see it there but the bomb O is already moved in other place..
- so you can see the original bomb
but the original bomb is now O
- hope you understand my illustration
- i don't know if this problem is client side..
Originally posted by Leeg
It doesn't happen to me at all :S.
It doesn't happen to me at all :S.
Originally posted by InfectedX
me neither
me neither
Originally posted by GM Takumirai
- so maybe this is regarding my client..
ok thanks sorry for false alarm..
- so maybe this is regarding my client..
ok thanks sorry for false alarm..
Originally posted by MarkZD
It doesn't seem to be correctly tagged.
It should be: "Unable to reproduce", "Invalid", or "Unable to Fix", the last case is to a client problem that can't be solved through server changes(packets).
It's not "Working as intended", since it's not the way client should work.
It doesn't seem to be correctly tagged.
It should be: "Unable to reproduce", "Invalid", or "Unable to Fix", the last case is to a client problem that can't be solved through server changes(packets).
It's not "Working as intended", since it's not the way client should work.
Edited by MarkZD, 23 July 2012 - 11:15 PM.
Originally posted by malufett
it is a client bug..this is also happens in official servers...
it is a client bug..this is also happens in official servers...
Originally posted by MarkZD
How are you sure it happened in official in this client?
Maybe it did in this case you're right, but just to know, IMO it's just your guess because author didn't even say his client version, but maybe he did in another post and you checked it before coming posting it.
I'm not wanting anyone to be angry here, but I think there was some neglected part in this report.
From my view it was tagged this way because the author said it's a "false alarm", did anyone check to see if it's a packet problem?it is a client bug..this is also happens in official servers...
How are you sure it happened in official in this client?
Maybe it did in this case you're right, but just to know, IMO it's just your guess because author didn't even say his client version, but maybe he did in another post and you checked it before coming posting it.
I'm not wanting anyone to be angry here, but I think there was some neglected part in this report.
Edited by MarkZD, 24 July 2012 - 03:28 AM.
Originally posted by malufett
yes I'm sure I have hunter in iRO...once I use skills to other hunter traps that cause it to knock back its display location doesn't update...except if I own the trap it only updates to me...How are you sure it happened in official in this client?
Originally posted by MarkZD
Since you're telling the truth, ok.
Thanks for clarifying.
yes I'm sure I have hunter in iRO...once I use skills to other hunter traps that cause it to knock back its display location doesn't update...except if I own the trap it only updates to me...
Since you're telling the truth, ok.
Thanks for clarifying.
moved issue from Skills