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#006327
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[ Rising Dragon + Gentle Change ] - HP Deduction
Posted by Hercules Bot on 26 July 2012 - 12:03 PM
Originally posted by GM Takumirai
to produce
use Rising Dragon
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the HP will increased..
- then use Gentle Change
Gentle Touch: Change
- the result is the hp of the caster will decrease .
to produce
use Rising Dragon
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<br />Rising Dragon<br /><br />Skill re-use Delay: 30 seconds<br />Global Skill Delay: 1 second<br />Number of Spirit Spheres: (5 + 1 * Skill Level)<br />Max HP/SP increase: (2 + 1 * Skill Level) %<br />Duration: (15 + 15 * Skill Level) seconds<br />
the HP will increased..
- then use Gentle Change
Gentle Touch: Change
<br />Fixed Cast Time: 1 second<br />Variable Cast Time: 1 second<br />Skill re-use Delay: (220 - 20 * Skill Level) seconds<br />Global Skill Delay: 1 second<br />Duration: 240 seconds<br />ATK increase: ATK [{(Caster’s DEX / 4) + (Caster’s STR / 2)} x Skill Level / 5]<br />ASPD increase: [(Target’s AGI x Skill Level) / 60] %<br />MDEF decrease: MDEF [(200 / Caster’s INT) x Skill Level]<br />Max HP decrease: [Skill Level x 4] %<br />
- the result is the hp of the caster will decrease .