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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

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Angelic Ring [2743] not working

Posted by Hercules Bot on 08 August 2012 - 01:44 PM

Originally posted by Vali
The item is not giving the ability of heal 20% more. Tested like 50 times, and I always get the same heal using Sanctuary. Im not sure if the problem is the script or if it's a core problem with the autobonus3.

Also the script has 2 seconds of use and the description say 3.

Vali~

Originally posted by EvilPuncker
did u test it using any other healing skill? I'm afraid that sanctuary heals a fixed amount always

Edited by EvilPuncker, 08 August 2012 - 06:05 PM.


Originally posted by Vali
With heals seems to work. Then is something with the skill Sanctuary? Anyways the 2 seconds are not the correct, should be 3.

Originally posted by Aleos
// Skills that bHealPower has effect on
// 1: Heal, 2: Sanctuary, 4: Potion Pitcher, 8: Slim Pitcher, 16: Apple of Idun
skill_add_heal_rate: 7
Taken from battle/skill.conf.

pc_skillheal_bonus gets called from skill_calc_heal which determines if the specified skills will grant the bonus or not.

Originally posted by Vali
Nice, mine is 7 too and doesn't work with sanctuary.

Originally posted by Aleos
autobonus3 "{ bonus bHealPower,20; }",50,2000,"PR_SANCTUARY";
Try changing the 50 to 1000 to make it 100% instead of 5% chance of "casting". Then we can actually know if there is a deeper problem. Just glancing at the source looks fine.

I just noticed there is a specific autobonus for Sanctuary. Didn't scroll to end of item bonus.

Edited by Aleos, 09 August 2012 - 12:16 AM.


Originally posted by Kenpachi
Durations fixed in [rev=16686].

Seems that autobonus3 doesn't trigger properly. I used this script:
autobonus3 "{ bonus bMaxHP,100000; }",1000,30000,"PR_SANCTUARY","{ specialeffect2 EF_FIRESPLASHHIT; }";
No effect showed up and my HP wasn't modified, too.

Moving this to Core section.