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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

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[Monk] Combo hits

Posted by Hercules Bot on 09 August 2012 - 09:54 AM

Originally posted by Vali
About the combo Raging Trifecta Blow -> Raging Quadruple Blow -> Raging Thrust -> Guillotine Fist I tested it in iRO and is possible to do every skill during the combo in a different target, that is not possible in rAthena.

Vali~

Originally posted by malufett

is possible to do every skill during the combo in a different target, that is not possible in rAthena.

what do you mean by this? chaining of skills?

ATM I can chain it straight from triple blows to Glt fist...

Originally posted by Vali
I mean that if there are 4 monsters around you can use Trifecta in the first, Quadruple in the second, Raging in the third, and the Gillotine Fist in the last one. You dont have to use the 4 skills of the combo in only 1 target.

Originally posted by malufett
ow? how is that? changing targets per combo? I thought this skills are active so you cannot change target while in a combo state.....please enlighten me..hehehehe

Originally posted by Vali
I was skeptical about this too, but I tested it in iRO and is possible. You can change the target in the middle of the combo and hit different target. It seems that is something that not a lot of people know. xD

Originally posted by malufett
how to do that?

Originally posted by Vali
Is a little hard, when you are hitting the first target with the first combo click on the second target and launch the next skill combo. I tested it in the payon cave with the 2 mushrooms that are near the rock and a poporing.

Originally posted by Vali
Sorry double post.

Originally posted by malufett
ow..its kinda hard just trying ATM..and after I do the click on the next target it does Triple blows..wew..I'm laggy..XD
let me check if I can do it in rA...

Originally posted by Vali
In rA is not possible, I tested it, I will record a video this afternoon.

Originally posted by Vali
Here is the video, I have a little of lag too and I was able to hit the 3rd combo in other char, but is possible to do it with every skill of the combo (you only need experience), you can see how I hit the 2 firsts skills to the plant and the 3rd to the Familiar.



Originally posted by malufett
it says....
This video is unavailable??
now working...:)

Originally posted by Vali
Was uploading xD

Originally posted by Vali
Then? Confirmed?

Originally posted by Angezerus
What about taekwon kicks? If you get the stance on one monster can you change to another and start the kick skill?

Originally posted by Vali
Anyone have a taekwon in an official server? I will try to get one.

Originally posted by malufett
@Vali
can you check if there is packet exchange when doing the target changing..
cause I can't find any instance where it triggers in the server...Thanks

:meow:

Originally posted by Vali
I will try, there is the first ti me to use the Yommys PacketParser :D

Originally posted by Vali
Im new reading this info but I think its near the parse, but I think is near the line 24836 that is when I changed the target from a Red Plant to a Zombie.

Originally posted by malufett
hmm..its quite hard too analyze and it seems that the ID  58731 = zombie and 58657 = red plant and I can't find the shifting of targets...

and it seems the changing of target varies from client to client
cause in kRO client 2012/04/10 the client only send this once it reaches the target
PACKET_CZ_REQUEST_ACT action=7

and if you can do this by using iRO client(in rA) then maybe this is a client issue...



but maybe I am wrong..well if you can provide a video where at the same time the packet parser is running so we can trace easily the changes..Thanks

:meow:

Originally posted by Vali
Ok /heh