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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #006446

  • 0 - None Assigned

  • Fixed

Issue Confirmations

  • Yes (5)No (2)
Photo

Map Server Disconnects when WoE starts and ends

Posted by Hercules Bot on 09 August 2012 - 11:21 PM

Originally posted by Lelouch vi Britannia
This is strange when the woe starts and ends the map server disconnects.

Originally posted by close23

i think i found out when the problem started. after i back read the changeset. http://trac.rathena..../rathena#file13i try to reverted the changes. and it works again.guild2/arug_cas01.txtguild2/arug_cas02.txtguild2/arug_cas03.txtguild2/arug_cas04.txtguild2/arug_cas05.txtguild2/schg_cas01.txtguild2/schg_cas02.txtguild2/schg_cas03.txtguild2/schg_cas04.txtguild2/schg_cas05.txthere is the patch for the fix.


thanks finally someone figure out what the causes of server crashed.

Originally posted by close23

Does anybody have the error messages or a crashdump?


i got also the same problem but after i apply the patch it works now.

Originally posted by Brynner
i don't get any error message but the map server stop working and it was asking for a debug or close.

Originally posted by Euphy
Xantara and Joseph also tested this without any problems.  o.o

Originally posted by Brynner
maybe because the castle is unoccupied before? i tried it and it works. if the castle is unoccpied and when you try to get the castle after it finish the event the server is not crashing. but if you use the other database which already occupied by the other. the problem occurred.

Originally posted by Euphy
We all tested conquering the castles, no errors.

Originally posted by Vali
the OS maybe?

Originally posted by Brynner
have anyone tried the new update?or it was still crashing?

Originally posted by Ind
even with a centos I'm unable to reproduce, I really need any of you to provide a gdb dump

Originally posted by Brynner
still not working on latest revision. map server still crashing. i think the old one are the only one that are working normally without any crashes.

Originally posted by Euphy
Brynner, literally half the developers have tested the new scripts and none of us can reproduce the problem.  Unless somebody can provide us with information, we cannot do anything.

Originally posted by GM Takumirai
Im testing the new svn now, monitoring it and no crash yet, i see problem here in rathena not all users are active in bugtracker hope player will report more problems,

Originally posted by Ind
I don't intend to sound rude, I only want to make sure my message is clear.
We can't reproduce the crashes, so either you guys provide us with a GDB Dump or nothing will be done -- because we can't do anything without it.

Originally posted by Brynner

I don't intend to sound rude, I only want to make sure my message is clear.We can't reproduce the crashes, so either you guys provide us with a GDB Dump or nothing will be done -- because we can't do anything without it.


how we get that if we use windows?

Originally posted by GM Takumirai
- Ind we are sorry if we can't produce a evidence..
- this is how it produce..
- use npc/custom/woe_controller.txt
the schedule is
# Monday
- prtg_cas01
# Tuesday
- prtg_cas02
# Wednesday
- payg_cas01
# Thursday
- gefg_cas01
#Friday
- aldeg_cas01
Saturday
- arug_cas01
- arug_cas02
Sunday
- schg_cas01
- schg_cas02


- when it's time of WOE
this one appear

Edited by GM Takumirai, 13 August 2012 - 11:47 AM.


Originally posted by GM Takumirai
i tested it many times.. still the result of the crash is during WOE..
i don't know what is the reason behind but there's no crash in the server only the segmentation fault..

Originally posted by Brynner
i think better to stick to eathena script. old but more stable without no crashes.

Originally posted by GM Takumirai
- this problem start when this revision is applied
http://trac.rathena....t/16571/rathena

Originally posted by Brynner

- this problem start when this revision is appliedhttp://trac.rathena....t/16571/rathena


yup i already posted it on post #14.
its because they replace the original script of L0ne_W0lf

Originally posted by Ind

i tested it many times.. still the result of the crash is during WOE..i don't know what is the reason behind but there's no crash in the server only the segmentation fault..

Please run your map server in gdb mode and paste us the output when it crashes
gdb ./map-server_sql
r