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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

Issue Confirmations

  • Yes (6)No (0)
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Genwaku

Posted by Hercules Bot on 18 August 2012 - 01:43 PM

Originally posted by mofo
is this skill really usable in woe? people use it to relocate guardian stones, switch position with the defenders and alot more. it's a little too much but if this is the official behavior then i rest my case. if this was the wrong place to post this, i apologize.

Originally posted by Yuasa
up

Originally posted by mleo1
try this. find ko_genwaku @ skill.c replace with this
if(!(dstmd && (dstmd->class_ == MOBID_EMPERIUM || (dstmd->class_ >= MOBID_BARRICADE1 && dstmd->class_ <= MOBID_GUARIDAN_STONE2))) ){
    int x = src->x, y = src->y;
    if (unit_movepos(src,bl->x,bl->y,0,0)) {
	 clif_skill_nodamage(src,src,skillid,skilllv,1);
	 clif_slide(src,bl->x,bl->y) ;
	 sc_start(src,SC_CONFUSION,80,skilllv,skill_get_time(skillid,skilllv));
	 if (unit_movepos(bl,x,y,0,0))
	 {
	  clif_skill_damage(bl,bl,tick, status_get_amotion(src), 0, -30000, 1, skillid, -1, 6);
	  if( bl->type == BL_PC && pc_issit((TBL_PC*)bl))
	   clif_sitting(bl); //Avoid sitting sync problem
	  clif_slide(bl,x,y) ;
	  sc_start(bl,SC_CONFUSION,80,skilllv,skill_get_time(skillid,skilllv));
	 }
    }
   }

Edited by mleo1, 22 September 2012 - 10:04 PM.


Originally posted by mleo1
excuse me guys
how do you add this in @monsterignore? or how do I say If (gamemaster)?

Originally posted by Ind
fixed in [rev=16818]

Ind 
moved issue from Skills