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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #006559

  • 0 - None Assigned

  • Working as Intended

Issue Confirmations

  • Yes (0)No (0)
Photo

Mental Stick not working /w Video

Posted by Hercules Bot on 26 August 2012 - 02:07 AM

Originally posted by emong
Item_db entry:
1654,Mental_Stick,Mental Stick,4,20,,500,40:170,,1,1,0x00818315,7,2,2,3,102,1,10,{ if(getrefine()>5) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",(getrefine()-5)*2; bonus bMaxHPRate,-(getrefine()-5)*2; } bonus2 bSkillVariableCast,"SO_PSYCHIC_WAVE",-3000; bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-60; },{},{ itemheal 0,-100; }

video shown..


Originally posted by Euphy
Renewal Cast was implemented in [rev=16661], and according to [bug=6071],

bSkillVariableCast wont have an effect because it isn't completely implemented yet, but it will be auto-solved when the variable cast time is fully done.

So this is a core bug?

Originally posted by malufett
@Euphy
at [rev='16661'] its now fully functional...




bonus bFixedCastrate,x;                 Increases fixed cast time of skills by x%.
bonus bVariableCastrate,x;              Increases variable cast time of skills by x%.
bonus2 bSkillFixedCast,s,x;             Increases fixed cast time of skill s by x milliseconds. (supports skill names.)
bonus2 bSkillVariableCast,s,x;          Increases variable cast time of skill s by x milliseconds. (supports skill names.)
bonus2 bVariableCastrate,s,x;           Increases variable cast time of skill s by x%. (supports skill names.)



:meow:

Originally posted by Euphy
Edit: Oh, misread the description. This is working as intended, thanks malufett!

Originally posted by malufett
welcome...
emong just forgot to upgrade it up to 5+...

:meow:

Originally posted by emong
So for it to be fully functional.. The Mental stick should be +5? or up? therefore I should set on the item_db.txt .. if(getrefine()>=7) { bskillvariablecast? } like this?

kindly enlighten me. thanks.

@sir malufett: I upgraded my mental stick to +5 or above still it doesn't less the variable cast time. Without buffs and with mental stick - cast time is around 5 seconds.. but with buffs and mental stick its around 4 seconds..

but it should be 2 or 1 second respectively..

And what do you mean by "emong just forgot to upgrade it up to 5+..."

Edited by emong, 26 August 2012 - 07:47 AM.