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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

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Issue Information

Issue Confirmations

  • Yes (2)No (0)
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[Genetic]Cart Cannon

Posted by Hercules Bot on 27 August 2012 - 11:45 AM

Originally posted by Vali
This is skill is not adding the damage of the cannon (or at least this is my feeling) to the damage formula.

From the report :

Cannonball Atk is not being factored into damage.
My test was level 1 cart cannon, with no gear on either player.

Cart cannon level 1 damage is 400% + cart remodelling (I have at 5) and cart boost attack (if the buff is active, which it was not during my test.)

First was with regular cannonballs (100 attack), for the first shot. damage was about 732. (attack was 76+0+ 100 from cannonball)

Second attack was with iron cannonballs (250 attack), damage was about 758.
(76+0+ 250 from cannonball)

EDIT: tested on porings just-in-case, and got similar results.

This is the formula I found:
ATK [{( Cart Remodeling Skill Level x 50 ) x ( INT / 40 )} + ( Cart Cannon Skill Level x 60 )] %

attack the formula looks like, based on my stats and such:

[{( 5 x 50 ) x ( 120+5 / 40 )} + ( 1 x 60 )] % =
[{ 250 x 3.125 } + 60] % =
[ 781.25 + 60 ]% = 841.25% damage.

formula math'd out without cannonball attack adds up to.
76 x 8.412 = 640

attack from cannonball
176 x 8.412 = 1481

and Iron cannonball
326 x 8.412 = 2742
-------------------------------------

My assumption is that cannonball attack is not being added into the damage formula.

If the same is true for arrows, perhaps this is why archers have seen such a drop in damage output?


Vali~

Originally posted by Golem1988
I can confirm that... waiting for fix... )

Originally posted by malufett
its working fine...I tried to change the atk value of cannon balls and arrows to see the damage changes..and poof its working like a charm..

:meow:

Originally posted by Golem1988
My players complain about low damage of cart cannon, where can be the clue for this?

moved issue from Skills