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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #000661

  • 0 - None Assigned

  • Confirmed

Issue Confirmations

  • Yes (0)No (0)
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Guild Saving Problem

Posted by Hercules Bot on 20 December 2007 - 11:48 AM

Originally posted by theultramage
http://www.eathena.w...ker&showbug=661

I was debugging some guild position saving problem, and accidentally came across this...

I had guild creation on the charserver breakpointed. Then after processing it step by step, I resumed the server. I found out in the console that the servers managed to disconnect from one another in that short period of time. Afterwards I relogged, and to my surprise, I had no guild! Turns out the charserver sent the reply while there was no mapserver connected, and thus it was discarded. Therefore mapserver doesn't get notified of the guild creation and doesn't update the char's data nor delete the emp. So now we have a junk guild with no members.

I don't like the way guild saving is done =_=