Issue Information
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#006674
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0 - None Assigned
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Unable To Reproduce
Issue Confirmations
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Yes (0)No (1)
Originally posted by Genius
Before the update, Weapon perfection did modify the size-modificator of a weapon. Currently there is no difference while using it. We tested it with a dagger on a large monster. The damage didn't add up, even if the difference is 50% dmg with no weapon perfection on large, compared with 100% dmg with weapon perfection activated.
Before the update, Weapon perfection did modify the size-modificator of a weapon. Currently there is no difference while using it. We tested it with a dagger on a large monster. The damage didn't add up, even if the difference is 50% dmg with no weapon perfection on large, compared with 100% dmg with weapon perfection activated.
Originally posted by nanakiwurtz
Are you sure?
When I checked in src file (function name: battle_calc_base_damage), there is already a flag to check if the damage should skip the size modifier or not, either for Monk's Extremity Fist and Blacksmith's Weapon Perfection.
Are you sure?
When I checked in src file (function name: battle_calc_base_damage), there is already a flag to check if the damage should skip the size modifier or not, either for Monk's Extremity Fist and Blacksmith's Weapon Perfection.
i = (flag.cri?1:0)| (flag.arrow?2:0)| (skill_num == HW_MAGICCRASHER?4:0)| (!skill_num && sc && sc->data[SC_CHANGE]?4:0)| (skill_num == MO_EXTREMITYFIST?8:0)| (sc && sc->data[SC_WEAPONPERFECTION]?8:0);
moved issue from Skills